Hordes and Lords
由 yarg__
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Hordes and Lords
Hordes and Lords 的標籤
遊戲介紹
即時戰術戰爭遊戲,畫質精美,背景為中世紀,獨特引擎可同時顯示200-300單位,並有物理效果與特效。
遊玩說明
我們已經開始為《Hordes and Lords 2》募資,請支持我們:https://www.indiegogo.com/projects/hordes-and-lords-2/x/3527460#/。感謝!偵查:用滑鼠放置單位(點擊拖曳可旋轉)。戰鬥:點擊單位或旗幟選擇,指向並點擊移動位置。也可用鍵盤1-8選擇小隊。小提示:
- 每過一關小隊會變大。
- 小隊全滅只獲得1/4經驗值。
- 若無法過關,請重玩前一關賺錢升級。
- 重玩已過關卡不會獲得經驗。
- 全隊存活得金牌,一隊陣亡得銀牌,更多則銅牌。
- 獎牌越好獎金越多。
P.S.我們會閱讀每一則留言,歡迎寫下你的意見。若沒回覆請見諒,畢竟我們也需要休息(有時真的忙不過來)。謝謝大家的回饋!我們會盡量回應,也很高興你們喜歡這款遊戲!
開發者更新
UPDATE VERION 1.4.5 Fix for continue button in survival mode. You will get “Game Completion or Whatever Badge” if the game has been finished earlier. Just press “Campagain”-“Continue” in menu.
FAQ
留言
348joey
Nov. 01, 2012
Uh oh, war tag, RPG tag, strategy tag. Oh thank God! No multiplayer tag. It's not another money sucking pseudogame that limits how much you can play unless you pay.
We love our players and hate money-sucking mechanics too, so we will not do such ugly things.
Quetzogghandr
Nov. 05, 2012
This game already impressed me before I even hit play: each of the "Best Comments" has a pleasing Dev response, and it's clear from the go a lot of love's gone into this game. The campaign intro's pretty funny, but then the real fun starts... 5/5. I love it.
Than you! We are really made this game with love, hard work and a lot of time. We are closer to you then you think, we are not corporation that makes a game every day. We just like to play games too. And learn to code or paint can everyone. We just enjoyed making it, and we are very happy that you like this game.
nbrailer
Nov. 01, 2012
Reminded me of the Total War series, this was a very enjoyable game and I was sad when it was over. A couple of suggestions: 1. A longer campaign, I was a bit frustrated that I couldn't get all of my units to the maximum level. 2. Larger deploying areas on the later maps at least. 3. A sequel or and extra campaign where you could play as the various creatures that you fight mabye? and 4. Have you considered adding different terrains with various bonuses or penalties? For example, high ground which would give archers and catapults extended range or give infantry and cavalry bonus damage if they charge down hill, possibly even muddy ground which would slow movement and give a penalty to defense? Just a few ideas, good luck, I hope to see more game like this from you.
Thank you for you suggestions! They are all cool and we decided to add them all in a sequel: big maps, more units, several campaigns for different forces, terrains, mages, spells, better mechanics and tonn of other cool stuff. Enjoy this game and be ready for new one! ;-)
armbarchris
Nov. 01, 2012
Don't lower the gold rewards. You're just delaying the inevitable and making the game more repetitive.
Okay guys. We removed that penalty in VERSION 1.3.3, now you will have full gold reward if replaying mission.
Hyrulian23
Feb. 03, 2014
can u make them smart enough to go around things?