Ghost Rebel
由 zouhairserrar
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Ghost Rebel
Ghost Rebel 的標籤
遊戲介紹
竊取機密資料、拯救人質並逃脫。反抗軍全靠你了,千萬別被抓到!你將扮演神秘特工Juniper,利用潛行能力對抗全球入侵。在每個關卡中,你需駭入終端機下載重要情報,協助反抗軍,並解救被邪惡聯盟俘虜的無辜民眾。善用環境,你可以躲在箱子和牆後、在陰影中悄悄移動,並透過不斷移動和預判來智取對手。你屬於一個古老的組織,誓言保護無辜生命。組織極度重視人命,所以你不能殺人,被發現時唯一能做的就是逃跑和隱藏。穿梭關卡時要保持靈活,經常改變計畫,不要停下來,持續移動。靠近守衛時可以看到他們的視線範圍,善用這點從背後潛行。別怕靠近,他們聽不到你的腳步聲。
遊玩說明
方向鍵移動。選單操作:
- Esc 暫停/繼續。
- 空白鍵/Enter 開始下一關。
- R 重新開始。
開發者更新
Update 1.0.1
- WASD Support
- Fixed some AI and pathfinding bugs
- Fixed lag when hacking/exiting
- New graphics and sound effects
- Guard patrols are less chaotic
- Included some story elements
- Added an end game screen
- Guards will not automatically chase you when detecting you from afar, they will only get closer and investigate
- Fixed some issues with Internet Explorer, hopefully now every browser runs the game fine
Have fun playing the new version, any feedback would be helpful so don’t hesitate to leave comments or contact me (gameplaypassion at gmail.com)
留言
tristen98
Dec. 18, 2014
Definitely needs wasd key support
noted, I was thinking about it, thanks for the reminder. ------- Edit 24/12/2014 WASD support added in V1.0.1
Pro_core11
Aug. 18, 2017
awesome game in the sequel can we be able to kill guards?
SWMH
Aug. 29, 2020
Sometimes I really wonder how the sight system works. Sometimes they stare at me intently and have only suspect I'm there, other times they get a glimpse and know immediately that I'm there. I need tips and advice for when either one happens, it's getting ridiculous.
5Xinef
Mar. 24, 2021
Me: leading a hostage
Hostage: takes another path instead of following me directly, walks past a guard
Guard: doesn't care, ignores hostage
me: ... jedi mind trick? "this isn't the hostage you're looking for"
NDSGU
Nov. 29, 2014
zouh when you get some free time can you teach me how to make a game? oh and the game is awesome , it just that why is there no stun dart , or take down from behind etc.... not involved killing - and there should be upgrade , prize , story line , more indepth design -- like ability to creating distraction , signal hostages , work together etc...
for the story , well for now i think you should try to tweak the game element first top to bottom -- because this level complete game play is generic and usualy make everyone hated it , and it like a time waster rather than actually feeling gain of anything , if you could try to expiremented yourself on making better plaform , no need to be in a hurry rightnow .
about the story hmn , i could think of some but you have to teach me how to make a game first .
Great ideas! I will make sure to add some of those in my next update. I wanted the game to be only about sneaking, not killing, but I agree that without some variation, levels becomes repetitive and boring. I already have some story elements included, I fixed some bugs, it is all on my computer, but I'll upload it here when I feel it is good enough. You ask me to teach you game development, yet here you are, teaching me how to make my game better, it's awesome. Maybe you could give me more details on what upgrades you think will be good, what prizes and some more details about your other suggestions.