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X Complete Initialization for 10 kreds Complete the Quest and earn an exclusive shiny kongpanion + 10 kreds 15% Congratulations! You’ve completed your Kongregate account! Congratulations! You’ve completed your Kartridge quest! Spend your hard earned kreds on some of these games! Aerow's messagesPublic messages for Aerow
dpunch444
Sep 16, 2014 7:26pm (in regards to a loading screen mute button) I’ve had a few developers actually add the feature to their games in updates thanks to my comments, I’ve always returned to give them a 5 star rating purely for their devotion to bettering their games. I think that asking devs to add the feature or explain why it’s important is a good cause. I want all g… show more(in regards to a loading screen mute button) I’ve had a few developers actually add the feature to their games in updates thanks to my comments, I’ve always returned to give them a 5 star rating purely for their devotion to bettering their games. I think that asking devs to add the feature or explain why it’s important is a good cause. I want all games to have essential features like mute buttons or post loading bar play buttons. The first step is to give critisim, and give incentive to adapt. show less
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jhunour
Aug 13, 2011 9:17pm
fizzgear
Jul 6, 2009 5:12am Hey – thanks a lot for comments on Cyberhorde. I’ve added autofire on Z key – pls check if it made the game better, by not having to click too much. Will take your other comments for a sequel.
Boneless
Jan 23, 2009 4:03pm Hi there. Just saw your comment replying to my comment on SAS: Zombie Assault, and the pure illogic of it moved me to write you. A land mine costs 200 and kills maybe 2. A turret costs 400 and kills around 30. Yes the upgraded barricades last for a long time, but to what purpose? If turrets could shoot through them and turrets were destroyable, … show moreHi there. Just saw your comment replying to my comment on SAS: Zombie Assault, and the pure illogic of it moved me to write you. A land mine costs 200 and kills maybe 2. A turret costs 400 and kills around 30. Yes the upgraded barricades last for a long time, but to what purpose? If turrets could shoot through them and turrets were destroyable, then they would do something. Or if touching the wall damaged the zombies. Randomly delaying one path of the randomly spawned bad guys accomplishes nothing. And take a look at the crosshair. It gets bigger and spreads more the further away from you it is. show less |