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Cold_Master's Comments

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Heart of Galaxy Beta

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May. 28, 2017

Rating: 0

Possibly linked to the map we are currently viewing, so if we have selected andromeda heart we only see fleets on that map

Heart of Galaxy Beta

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May. 28, 2017

Rating: 0

Ches would it be possible to split the fleet menu, or at least have the option to, for fleets in each map. Thanks :)

Developer response from Cheslava

Yes that could be done

Heart of Galaxy Beta

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May. 15, 2017

Rating: 1

Winston - Check the forums, there is a stickied post about battle mechanics

Heart of Galaxy Beta

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May. 13, 2017

Rating: 1

But thanks for the update!

Heart of Galaxy Beta

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May. 13, 2017

Rating: 1

Ches - Did you intend to reduce plastic production by, at least in the endgame, by a factor of 20 or more with reductions to bioplastic factory? The research description for it has gone a bit funny, saying it benefits circuits and such like as well.

Developer response from Cheslava

Fixed

Heart of Galaxy Beta

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May. 09, 2017

Rating: 2

Ches - If you go to the shipyard screen on any planet, energy "Balance" and "Efficiency" read as the same number

Developer response from Cheslava

Will be fixed

Heart of Galaxy Beta

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Apr. 14, 2017

Rating: 0

Ches - the game is being reported as malware by google chrome and other browsers. Everyone - Chrome still allows you through if you click on "advanced", then "continue anyway". Or you can change it in settings > advanced settings > privacy. I imagine you can do similar in other browsers

Heart of Galaxy Beta

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Apr. 13, 2017

Rating: 0

@blackie66 - have a squint at the tutorial if you can't figure it out (hint, research some more)

Heart of Galaxy Beta

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Apr. 04, 2017

Rating: 0

@ObbeC - Have you tried scrolling across on the map?

Heart of Galaxy Beta

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Mar. 16, 2017

Rating: 0

I think the distance varies from planet to planet. Although making a spreadsheet of all the times would be helpful. Someone started a wiki a day or two ago, maybe it will end up on there

Heart of Galaxy Beta

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Mar. 16, 2017

Rating: 1

Wow, I like it, I was just thinking everything had settled down, I had just re-done all my trade routes for efficiency, took a good hour. Everything lovingly calculated, everything growing up nicely and peak efficiency. And then boom. A plethora of new buildings, new research, new materials. Keeping us on our toes I see!

Heart of Galaxy Beta

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Mar. 16, 2017

Rating: 2

ok, its only new auto routes, once they have done a lap they become under 'auto' rather than 'travelling'. SO less of a bug than i thought

Heart of Galaxy Beta

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Mar. 16, 2017

Rating: 1

For some reason my auto routes are showing up under travelling fleets, and my travelling fleets are showing up under auto routes

Heart of Galaxy Beta

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Mar. 15, 2017

Rating: 0

Thanks for all the rapid updates and for listening to us all pester you, you are an incredible developer :)

Heart of Galaxy Beta

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Mar. 15, 2017

Rating: 1

Produces coolant... Costs 1k ice, 1k energy and 120 methan per second for 1 coolant

Heart of Galaxy Beta

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Mar. 15, 2017

Rating: 0

Targetting the fleet with the lowest armour makes no sense without a cap, either make it highest armour, or cap at lethal

Heart of Galaxy Beta

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Mar. 15, 2017

Rating: 1

Actually limiting damage to lethal is not quite a fix, there is another subtle bug - the 5%, realistically that should be 5% of damage assigned and firing at the armour, but it is 5% of total damage, so some damage is being counted twice, hence the fact that two million power is leading to a total greater than 2 million damage.

Heart of Galaxy Beta

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Mar. 15, 2017

Rating: 2

The obvious solution to the battle exploit is for damage ratio to be limited up to a maximum of lethal damage to any one cluster. Or maybe x times lethal, but certainly not unlimited. So the ships captain isn't directing the whole fleet against just one ship

Heart of Galaxy Beta

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Mar. 15, 2017

Rating: 0

I feel the ammunition system could do with a do-over. I know it will make it more complex, but at the moment 1 million ammo on 1 fighter doubles its power. And 1 million ammo split between 10 million fighters also double their power. Which in my mind doesn't even sit close to any sort of reality.

Heart of Galaxy Beta

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Mar. 15, 2017

Rating: 0

Is the offline bonus meant to only give a fraction (around half) of the gains you would otherwise have got?

Developer response from Cheslava

Yes it gives half

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