Stencyl 2.0 Mini Tutorial: Tweens
by Abigayl
Stencyl 2.0 Mini Tutorial: Tweens
Tags for Stencyl 2.0 Mini Tutorial: Tweens
Description
This mini tutorial goes over using tweens in "Stencyl.":http://www.stencyl.com There are other tutorials as well (see below for links).
As always, 100% of revenue goes to charity. Thank you.
How to Play
Click/Enter/Space to advance forward a slide.
Hold shift and Click/Enter/Space to go back a slide.
At the last slide, press 1,2,3,4 to use a tween.
Developer Updates
FIRST SERIES (Avoider for Stencyl 1.x)
Comments
bobby_6478
Jul. 02, 2012
So she gives tutorials which are easy to follow, helps out everyone who asks for help, responds to nearly every comment, donates ALL revenue to chairity and... still people decide to rate under 5 stars. Jeez the people in this world...
:). Sorry it took me a bit to reply, I sometimes miss recent comments that are already in "best". Thanks for your support!
L_Deathnote
Mar. 07, 2012
Lets say you attached the scale change to an actor in a game. Would that decrease the collision area so your left with a genuine minature version or will the collisions stay the same, essentially just scaling the .png??
UPDATE: I had forgotten about a setting! YES, you can automatically change the collision size. In your actor, go to the advanced physics tab and turn ON the "Auto-Scale Collision Bounds"
Abigayl
Mar. 07, 2012
I am trying to learn which style users prefer: the old pictures where I zoomed to about 75% but you could see the entire screen, or this new style with 100% zoom but cuts off some of the screenshots. If you prefer the ORIGINAL style, please rate this comment up. Thank you. (This will effect how I do future tutorials, so your opinion does matter!)
It seems like the vast majority prefer the old style for general tutorials, so I will keep doing them that way. Thanks for the feedbacks!
L_Deathnote
Mar. 22, 2012
Scratch that last comment, I didn't check Abigayl's updated response. xS Thanks Abigayl!!
Aye, you can thank Greg (from Stencyl, not Kongregate :P) for that, he's the one who reminded me of it... ironically, I had just used the scale option in my latest game before doing the original post :P
cucumkid
Mar. 16, 2012
Good short and to the point tutorial Abi. I was looking at the Stencyl 2.0 news blog and the very good demo for the motion behaviours. It'd be good to see a mini tutorial demonstrating coding these into one's own games. They are supplied behaviours in 2.0 but I think it could be a useful topic for some mini tutorial'ing.
Do you mean demonstrations of the ideas for uses that I mentioned?