Continuum Commandos (ALPHA)
by GFX47
Continuum Commandos (ALPHA)
Tags for Continuum Commandos (ALPHA)
Description
Hi!
Welcome to the alpha of the "Continuum Commandos" project.
In a nutshell, it's a real-time squad based strategy game designed for mobile platforms. This web version if for testing purpose only.
Approximately every aspect of the game is currently still in a "work in progress" state, so be prepared for some dirty visuals, missing features and (I hope not too many) bugs. To be totally honest with you, even the name of the game is temporary ^^
Current version of the game includes :
- semi-procedural level generation
- random squad generation based on 3 soldier types (stealth, assault and sniper)
- soldier selection via game model and left HUD
- move on the map and automatic cover taking
- crouched/standing stance toggle
- weapon shoot and reload
- action queuing
- last action cancel
- action queue clearing
- active bullet time mode
Please note that the game is available for Android 4.0+ devices here: http://tflig.ht/1ce6H4F
Thank you very much for your precious time and please give some feedback!
- GFX47
How to Play
Left click = drag map / select soldier / select move destination / select shoot target
Right click = rotate view
Mouse wheel = zoom in / out
Developer Updates
v 0.2.14 changelog:
ADDED
- restart level button
- new level button
FIXED
- soldier paths overlapping with strategic grid
- NPC spawning too close the the player soldiers
Comments
Himura
Nov. 05, 2013
For kongregate version, I suggest making a smaller UI, which in result could lower the overall space taken by screen. An option to move screen with keyboard would also be a welcome change.
Another thing - AI. Upon noticing dead body, AI could search the room in which it was found. Maybe even call another AI to help search the room.
CMMJ
Oct. 11, 2013
There should be different types of game modes and maybe a map editor aand task customizer, like: Kill no one. Or, capture the CEO for ransom, stuff like that.
OCAARA
Jul. 25, 2013
This game is rlly good, i think you shall only: 1.Add a medic ( there is a medic?), 2.Add a suport unity(soldier whit heavy machine gun, there is?) , 3.Add a CQC soldier (shotgun soldier) 4.Add a restart button , 5.Add a button that change the map. 5/5.
Hi OCAARA, thank you very much. The classes you are mentionning are already on my todo list ;) In fact there won't really be classes in the final version of the game. Each soldier will have it's own characteristics (assault rifle accuracy, traps handling, medical capabilities, etc) and you will forge along the different levels. Everytime a soldier will perform with a certain type of weapon, he will get better at handling it. This way, you will be able to build your own class/type of soldier. For instance you will train a guy to be sniper and trap expert and another one specialized in stealth and silenced handgun.
Titanshadow12
Apr. 05, 2015
Shortcut like spacebar or Z or something to slow time, 1-2-3 for soldiers, R to reload, WASD to move map, or w/e.... still in alpha but looks like this game could be pretty awesome! Real time strategy with the ability to slow down time to make the decisions gets the best of both worlds--turn based and rts. I've actually been looking for a game like this. 5/5 love to see it get even better.
Prottoy07
Oct. 26, 2013
We should be able to choose the classes they shoudnt be random