CitrusBlend. Thanks for the Trial 5 strategy. Took some tweaking. I omitted the Taruens for those Ghost Bladers since the move faster. Anyway, it worked after a few tries!
Um. Titans take too long!
You may want to add a way to upgrade unit attritbutes instead, like spend money to upgrade spawn rate attack ratio or hp of any given unit.
Of course you can then increases the difficulty of the levels of enemy units.
For example enemies should get stronger after consecutive phases, and enemies who hold or defeat other enemies should get stronger too
HOWEVER, only do that if you're going to
Give more then Lvl 5 upgarde 5
Give attribute upgares, like less Mana cost, INCREASED MANA, etc.
- Too short.
- Directional facing gets annoying.
- Partial exp stays at 2exp even for harder enemies.
- All enemies level 1
- even when fighting in deep woods forever, emeies hadrly ever drop EASY lvl treasure chest. i.e. can never get to mide level chest opener.
- Main charater is weak.
- items cost to much and money is too small even when you fight in harder areas.
- price of the INN is TOO HIGH esp compare to money gained from one battle.
I was an an FFT Master: Level 99+ stole all items, ect etc. If you want help with what kind of content to put into this game, please contact me.
This game has the basis to be a 5 star game.
Lost level exp would be good.
Pop-up of spalsh of acheving an award during the level would be good, or maybe an extra tab where you can see prograss towards 1 awars you tagged.
I realized that rpelayign levels for exp and awards was how to be able to beat other levels.
BTW the use 1 of every element award didn't turn-on after I did it!
Looks like you remembered my old comment about how this opening song DEFINES the game itself.
Fleeting Scenes, along with Tepid Medium... addictive BGM. I haven't even played but I know I'll love this game
You rock Undefined.
I actually had to pay attentinand try a bit on level 19 and 20 east mode. ^_^ It was anice wake up call.
Heat Ray tower is still my favorite, but I think Machine gun is the best in the game.
You still need t addthe ability to send then wave WHENEVER I want. When my forces are built, wtf am I waiting for? I want to be able to send multiple waves.
High Score depends no your patience not to kill yourself. Can you add a way to submit your scre DURING a level or AFTER a level eneds, not just if you die???
More levels kudasai.
BTW I liked that thing wher ethe enmies were on the map before yu can see them.
Also, let the upgrade levels continue. If you add as many levels as it looks like can fit on that mission map, more upgrades will be necessary
The damage increase should either increase the damage by a PERCENT or for each upgrade the amount of increas damage... also increases. I.e. when you but it +5dmg, then it upgrades in RANGE and DAMAGE to something like +50dmg.
Is there a maximum damage? Or can you add the damage increaser to a heat ray and it does more? Since your info is all BARS an n numbers, it's hard to tell the potency of auxillary stuff.
Enemies need to give more money. Nothing really gets upgarded much. Winning the game, even on hard difficulty is about the # of turrets not their upgrade status. byt again ther is NOT enough money to do more than a few measly upgaes to the first basi turret.