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Ok 0rava, there are no brains inside ragdolls so there are no zombies, But Radioactivity can infect in some zombie games i played...
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Can you add an update where the game has diseases like cancer and smallpox and the doll bleeds from it and dies , Like if you agree!!
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Is it possible to make a one-direction link(that means a trigger can trigger the pointing items but the pointed item can't interact with it)?The original link between two triggers are really confusing and annoying sometimes .
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0rava, I've noticed this for awhile now (yet I didn't spoke of it) but it seems that blunt objects couldn't concuss the ragdoll anymore. (Apart form using Mjolnir and adding weight to that item) It's nearly impossible to concuss the ragdoll.
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Please make it so that if heavy objects such as cinderblock or barbell, fall on the ragdoll's head, it knocks 'em out cold.
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i have a idea! demon power. it possesses a doll with a demon so if you cut off the possessed dolls head it doesnt die.
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u should add something that makes them fall in love for ex. a ragdoll is in love with a spear and the ragdoll comes closer to it instead of us draging thr ragdoll
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could you add shadows, and a lighting setting in the enviroment settings so you can make it nightime, or pitch black so you can only see by placing lighbulbs or other light emmiting items, and they only show a certain radius, so we can make spooky levels. also the ability to include stains when publishing a level, so you can add puddles of blood, instead of having to recolour certain bits of ground red
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...
EVERYONE READ THE FAQ!
@ChristanM2130 he will NOT make the dolls get stabbed. @klkjjjj he will NEVER make a new doll, make one yourself.
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If you could make the Dolls get stabbed! I will be Very , very happy if you do that. It would make it more realistic.
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Another thing, when the gravity hammer breaks items (they shatter) they sometimes pick up the particle affect of the hammer. Pretty cool glitch. I call these objects "Gravity Shards". Neat name, huh?
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Camo Mines and broken objects don't work together. They just both disappear on contact. Oh and it also moves random objects around it.