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i found something weird with mad lab.. i imported from it shinai 2.. it spawned in roof. i dragged it and it boomed in blood..Weird.
The import button is for seeing how the items look in-game and to ensure the layer ordering is correct etc. The items are not functional when imported.
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How can I make a ragdoll, but instead with a circle head with blood and stuff? Also, will you add the feature were we can colour the dolls into a new colour? Perhaps maybye 1 doll can be black and the next can be blue if we set it to that?
Making improvements to the models is always an option, but I mainly modified the katana because the old model had very thin edges that caused it to be uncuttable.
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Another bug I found: Coal, when fully sized up, doesn't weight that much - usual big object. But when it's set on fire, it magicially turns so heavy that merely touching the ragdoll creates INSANE blood puddles on the ground and deals ABSURD damage to the doll.
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Ragdoll: *gasp* Presents! And they're so big! What's inside this one? Oh. A block of soap. Ooo, I wonder whats in the other! Oh. A piece of coal. Oh! What about this one- Oh. Its a fake halo. What abou- What the- a Riot Shield? A knife? And a christmas tree!? how is that even possible???
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I found an annyoying bug - If you have an object selected in ''Spawn'' menu, then try to find an another object using the ''search'' window in the same menu, but spawn the originally selected object the same moment you finished typing the object you looked for, the spawned in object will freeze in thin air, unable to be interacted with, and removable only by refreshing the page.
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i got a hint for rapid fire in guns. here is it: 1) take a gun 2) equip the drag tool 3) click and hold the gun 4) press F repeatedly. + if this works.
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ok my ideas are the ragdoll 2 because he looked cool and the water back a star for the christmas tree and maybe lights for the tree too and more realistic portals like on the game portal
Joints between two alive objects are hidden by default, but are still visible while the game is paused. This is to reduce clutter when stitching bodyparts together.
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I do think this is better than the original. However, it seems to be made with level developers in mind rather than people who just want to mutilate a doll. While this isn't necessarily a bad thing, a bit of an easier interface to navigate would be nice. Maybe condense the two item menus into one and made it so that spawning is a little faster. Other than that, congrats! You made the one game I thought I would never see.