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What fun cam happen in such a short time? how-a-bout a giant blender eating giant exploding explosives as an imploding man jumps in.
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SUPER CRUSHER: step 1: take anvil step 2: position it directly over ragdoll as high as you can go without forcing it through the ceiling step 3: size it to largest size step 4: reposition to not being forced through ceiling step 5: drop and see the blood
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@CrisTheConqueror Step 1: Cut the bowling pin twice. Step 2: Resize the smallest piece to the maximum. Ster 3: Whack the doll.
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Hey 0rava, I don't know if you can do this but can you like add robots that yeah are cool and they have a place where you get to put items on and if you trigger them they can do like anything you can make them do
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We don't really need more elemental items but that's just my opinion the fact they we already have a lot of them that do the same effect.
but i like the idea of "god" powers such as super strength like being able to rip things apart with ease also a bear trap or something would be cool.
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Maybe elemental guns? Frost Gun (Shoots frost particles that freezes the ragdoll) Flame Gun (Shoots flame particles that sets the ragdoll on fire) Darkness Gun ( Shoots dark particles that turns limbs into blood) Light Gun (Same effect as the Light Sword) and the Wind Gun (Shoots ragdoll back)
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Is it possible to see if the doll is alive or not by using a bar (The health bar isn't really that helpful So Is there a way or are you going to add a way?
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Hey Rava, can you please put more food like bread or strawberries or something like that? And... Maybe more cooking tools too.
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you2will die, you would simply just kill the ragdoll by removing its head, and then reattaching his head, then give him a medkit. This could only take like 10 seconds.
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@you2will_die the API can't detect that, that's why there's no badge. It also is at 3.9 rating; to get a badge, the game must be over 4.1 rating.
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just cause it's a sandbox game doesn't mean it shouldn't get badges. an easy badge could be to kill a rag doll and then to bring it back to life.