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man this game is boss itz like a stress reliever game and it helps and i can make levels for the world to see so ya thanks for makin
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so so fun how do you make this game its so grosum to you shod make a prot 2 of this its too famis and 3 4 5 6 7 8 9 10 11 it just ceep going its toooooooooo fun to get off of this game
March 2017. My service is 255 days total (176 remaining as of today), as I was approved for a programmer position in the military. It's essentially a job in an office instead of roaming in various forests and doing that kind of stuff which is obviously a huge plus, at least in my books. I was originally planning on doing my service at a basic artillery post which would have been 165 days, but this position is far more interesting and fitting to my skillset so I don't mind the extra time at all.
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This might be a dumb idea for the game, but why not costumes/clothes? It could be a blank canvas that can be edited (Both skin color select and, if possible, and editable skin pallet so that the player can create custom skins to their liking and have it saved to their custom files), and the costumes could either be set up as living ragdolls or a shell (Somewhat like the containers like the cardboard box) that can be placed on a ragdoll while paused and, on contact, incages the ragdoll in the costume, but with free movement (If it can be done, hopefully so). I would accept the idea of the costume being a freely editable ragdoll with full free movement but the shell-like skin would be great as well.
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Hey!
Mutilate-a-Doll 2 will be receiving weekendly updates in November!
Info on the forums: http://www.kongregate.com/forums/9794/topics/556987
The updates will be in four batches of 20 or so brand new items spread over the weekends (Fri+Sat+Sun.)
The first batch will also contain new Powers!
MaD2 also celebrated its second birthday this weekend! …
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I would really like to see an option "legify" or "handify" which would give an object leg or hand properties so we can replace the hand or leg of the rag doll. Thanks!