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I do think this is better than the original. However, it seems to be made with level developers in mind rather than people who just want to mutilate a doll. While this isn't necessarily a bad thing, a bit of an easier interface to navigate would be nice. Maybe condense the two item menus into one and made it so that spawning is a little faster. Other than that, congrats! You made the one game I thought I would never see.
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Ill repost the original comment. The present keep flashing through all of the colour and never keeps one please make a fix :C
The colours are now persistent when scaling. It wasn't a bug as much as dodgy behaviour though, since scaling and flipping both spawn a copied object with modified properties (and the colours were randomized on spawn.)
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batmans armour,batmans gear-electric gloves,Glue bomb(large radius of glue- slows down that object),batman (character),robin - and his gear! that would be a load of fuuuun ps. please make a pistol thats drags the object that it hits ( grapnel gun ) ppss. there is one more thing this is the best game on the world wide web (www.)
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to make some zombies burn them freeze them throw them water balloons use life staff or sword(i used sword)and you made a zombie looking ragdolls
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It would be cool if there was an healing grenade. I know the medkit already exist, but the healing grenade activates on impact.
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So, I super-scaled the Gun Gun, and then I reset the game with ESC, and the ragdoll was fricken huge... I think it should be looked into.
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Found a glitch. If you give the ragdoll a joint attached, breaking it with a ragdoll quickly and fast makes it attached to that spot.