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Please add the adrenaline, blight, bling, droner, landslide, napalm, noise, pierce, radiation, shockwave, steam and tidal powers into the random power.
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You could put other types of clothing type: survival clothes, war clothes, bullet proof vest, tennis, etc. It will be even more lenient; )
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I'm pretty sure this isn't new and that I'm not the first person to notice this but does anyone notice the contracts section is spammed by a kid named sadetg? Pretty sure he's a kid due to his crappy grammar and terrible contracts.
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Who else wants a Jedi robe armor set? I WOULD LOVE THAT! AND IT WOULD MAKE SENSE BECAUSE OF THE LIGHTSABER!! WE COULD MAKE JEDI BATTLES!!!!!!!!!!! (OR SITH BATTLES!!)
The setting only applies to the Joint breaking strength when you pull on it. If you destroy the item the joint is connected to, it may still be removed (if it can't reattach properly.)
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I miss the bottle from MaD... it was so good. So was the liquid can, but it glitched... hmm... water can was also good.
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When you have a Breadknife and your trying to cut the Bread in Mutilate a doll 2 but it dosen't work,
DAM i wanted my ragdoll to eat that slice of bread
xD
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ran ran ruuuuuuuuuuuuu if you see this if you like you will be spared from ran rans wrath down vote and all of you will feel the pain of his insanity and burn a Horrible death
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hey orava i thing those ragdolls should start fighting as soon as they get weapons or a button to trigger fighting or atleast the drones should fight!
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Idea: 1.) Projectile properties - its like Collision properties but affects only the item's projectile. Also, with this, collision properties should be updated that it will only affect the item itself. 2.) Temporary properties - This properties can be removed or will dissappear without using detail tools. Examples of this are explode(the item would explode on start), blighted(the item would be affected by blight at start), doused(the item would be gased at start), oiled( the item would be oiled at start) etc. 3.) Triggered properties - same as #2 but would only start when triggered by any means. This are awesome especially the temporary and triggered properties. :)