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Comments for Mutilate-a-Doll 2

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AliHassanA

Apr. 11, 2014

Under rating threshold (show) hey orava , why does the drone laser that have the same color attack each other , it should be like team plz make it like this : drone lasers with same colors dont attack each other that would be cool

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(1)

Developer response from 0rava

Should be doable. Gotta get all these bugs squashed first though before considering adding new stuff.

calash

Apr. 11, 2014

Under rating threshold (show) 0rava - Thanks for the quick feedback. I will be honest I did not expect the tutorials to also be updated. However even after following the tutorial I am still missing something. Before I could click once and the gun would fire without my interaction. On the last step of the tutorial I have to hold the mouse button for continued fire, if I let go it stops. At this point I cannot, for example, fire and aim a gun at the same time.

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(2)

Developer response from 0rava

You can tap/hold the trigger key (F) to trigger any item you're dragging. I think I forgot to mention that in any of the tutorials. I could also see about bringing the autofire back as an option at some point, possibly.

Jebediahkerman23

Apr. 11, 2014

Under rating threshold (show) Great expansion. Thanks very much,and happy Easter.

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(2)

Erich1

Apr. 11, 2014

Under rating threshold (show) triggers are not as good

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(-2)

ganams

Apr. 11, 2014

Under rating threshold (show) orava what dose the rolplay maps to

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(0)

Developer response from 0rava

See my comment up there ^

Teft2k

Apr. 11, 2014

Under rating threshold (show) Update :D :D

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(-1)

calash

Apr. 11, 2014

Under rating threshold (show) Love the expansion so far. One question, trigger tool now only causes guns to fire when clicked, in the past they were auto-fire based on the gun fire rate. Is there any way to set that back? I skimmed the options but did not see it.

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(2)

Developer response from 0rava

Firearms were changed from "toggle" to "hold" trigger type, for various reasons. I posted a small explanation in the forum thread. As for triggering: There are several trigger items that let you turn things on. And you can use the Trigger Tool by clicking on an empty space on the screen, holding, and moving the mouse on top of a weapon to make it continously shoot ...Or you can frantically click to bypass the fire rate altogether. (Tip: the latter is awesome with the RPG.)

TheBeast1100

Apr. 11, 2014

Under rating threshold (show) 0rava is there another reason for not putting organs in or is it just because the ragdolls are just bags of blood?

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(2)

Developer response from 0rava

50/50 design and technical pretty much. 1) I've wanted to keep the gore simple since day one and just stuck with the bloodbag lore. 2) Overlaps are plain bad, spawning things inside other things even worse. If you suddenly spawned half a brain when you cut open a head would cause it to pop like crazy and generally mess things up. In addition, I'd have to keep track of all the organs, which would probably eat another chunk of the already-low performance that dolls have due to all the systems attached to them.

TheBeast1100

Apr. 11, 2014

Under rating threshold (show) add zoom in function please

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(2)

Developer response from 0rava

Flash player has built-in zooming that should fill all your needs. I use it all the time while shooting footage.

cyberslash

Apr. 11, 2014

Under rating threshold (show) alihassan is right. when you joint something togather and then press the share button preview the level and sometimes the joint will get stuck to the wall its kinda annoying since once you make a good level one joint ruins it there should be a way to delete joints without destroying the ragdolls arm

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(1)

Developer response from 0rava

That was actually something I wanted to fix but forgot. So I fixed it just now. Dolls should no longer fall apart when you cut joints. You now have to "stretch" the doll joints if you want to manually cut them.

AliHassanA

Apr. 11, 2014

Under rating threshold (show) maybe i can replicate it , when you bring a doll and a lightsword and stick the lightsword to the doll with more then 5 joints and a the same with the halo , when you save a level they will put a note and you will go into edit mode to see if every thing is ok and everything is ok then you click share or back , when you share one of the joints will stick to the backround , if you didn`t understand try level : devil vs angel done by me and see that the lightsword and halo both one of their joints will stick to the backround , is this good explanation ?

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(1)

Developer response from 0rava

Caused by slight jitter when saving. In the halo's case, you tried to joint to the tiniest part on the whole thing, so it missed when the jitter happened on load. There's not much I can do to reduce the jitter, the only solution is to joint to a thicker/larger part of an object so the joint doesn't spawn "outside" the object on load. P.S. Excessive jointing isn't suggested in any case because it lowers performance, and they'll most likely end up spazzing each other out if moved too much. Three maximum should be just fine.

TheBeast1100

Apr. 11, 2014

Under rating threshold (show) YEAH 0RAVA YOU ARE THE BEST DEV EVER!!!!!

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(4)

Developer response from 0rava

YEAH! LOUD NOISES!

0rava

Apr. 11, 2014

Under rating threshold (show) Feel free to ask me anything about the expansion, gamedev in general, or whatever you can think of! I will be replying to as many comments as humanly possible while the expansion buzz is going on. No promises on instant replies, but I'll definitely try to get to as many comments as possible whenever I'm online.

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(5)

cyberslash

Apr. 11, 2014

Under rating threshold (show) do the items delete them self when you fling them out side the map in the biger maps

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(1)

Developer response from 0rava

Yup. They'll fall for a while, then hit the edge of the world and get destroyed.

AliHassanA

Apr. 11, 2014

Under rating threshold (show) orava , when you share a level the joints will stick to the backround fix pls

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(1)

Developer response from 0rava

Exact steps to replicate? Everything working as expected on my end.

waddupyo392

Apr. 11, 2014

Under rating threshold (show) idk if its a bug but sometimes.an item gets unresponsive.

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(1)

Developer response from 0rava

If it is a bug, you're going to have to include a bit more information that that. I can't do anything with a generic description like that.

mohannad9

Apr. 11, 2014

Under rating threshold (show) i hate to say comments each time but can you make money attract ragdolls? thanks dfor your quickest respond

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(1)

AERUNNALLADO

Apr. 11, 2014

Under rating threshold (show) Why can't you reload previous quick saves???? that was quite usefull....

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(0)

Developer response from 0rava

What you described should still be very much possible, unless I misunderstood what you meant. The save history was moved behind the "History" button of the Save menu to keep things neater.

mohannad9

Apr. 11, 2014

Under rating threshold (show) sorry for not putting my comments to one comment but can you let guns don't break ragdolls because too many people were asking

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(1)

Developer response from 0rava

I know it's been requested tons of times, but making the whole bullet hole system, and rebalancing 20+ firearms is a huge task. Not happening any time soon at least.

mohannad9

Apr. 11, 2014

Under rating threshold (show) 0rava thanks but another can we zoom out maps?

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(1)

Developer response from 0rava

The camera currently only pans. Zooming broke all sorts of mouse targeting so I disabled it.

AliHassanA

Apr. 11, 2014

Under rating threshold (show) the camera stopped working :/ button is not working even when we change

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(0)

Developer response from 0rava

It only scrolls when there's space to scroll. It doesn't work in the default Lab.

mohannad9

Apr. 11, 2014

Under rating threshold (show) 0rava can you make bigger maps to put more stuff because the cannon and other stuff big that you cant add more with ragdolls and i know there is size put if you made things small you cant see and its harder to trigger it so we need more maps.

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(1)

Developer response from 0rava

All of the new environments are larger than the default lab.

AliHassanA

Apr. 11, 2014

Under rating threshold (show) orava i already enabled it but nothing

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(0)

Developer response from 0rava

Feel free to configure the keys to whatever fits you. That's what the menu is there for.

AliHassanA

Apr. 11, 2014

Under rating threshold (show) anyone help :( i just came from school and saw the expansion but i dont know how to control the camera

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(0)

AliHassanA

Apr. 11, 2014

Under rating threshold (show) pls reply fast

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(0)

AliHassanA

Apr. 11, 2014

Under rating threshold (show) before the expanion we where able to do it with - and +

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(0)

Developer response from 0rava

Zooming has been disabled because it broke every single mouse targeting tool.

kensibug

Apr. 11, 2014

Under rating threshold (show) Its true 0rava you maked the campfire :)

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(0)

AliHassanA

Apr. 11, 2014

Under rating threshold (show) i want to see the whole big lab but i cant

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(0)

AliHassanA

Apr. 11, 2014

Under rating threshold (show) the numpad is not working

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(0)

Developer response from 0rava

It only works while Num Lock is enabled, otherwise the numpad keys register as arrow keys (that are already in use for rotating & scaling.)

AliHassanA

Apr. 11, 2014

Under rating threshold (show) where?

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(0)

AliHassanA

Apr. 11, 2014

Under rating threshold (show) orava , where is the cannon from MAD 1 ?

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(0)

Developer response from 0rava

It's coming at a later time. I cut down on the item part of the expansion due to time constraints.

DrClef

Apr. 11, 2014

Under rating threshold (show) EXPANSION :D

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(0)

AliHassanA

Apr. 11, 2014

Under rating threshold (show) hey orava , how do we control the camera

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(0)

Developer response from 0rava

See controls.

mohannad9

Apr. 11, 2014

Under rating threshold (show) reminder you will be reported if you made a level about any people.

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(1)

AjiSadamKiki

Apr. 11, 2014

Under rating threshold (show) i like it move it happy new update

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(1)

AjiSadamKiki

Apr. 11, 2014

Under rating threshold (show) yes new update

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(0)

XSpeedDemon

Apr. 11, 2014

Under rating threshold (show) Blood + Gore doesn't work.

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(0)

Developer response from 0rava

Fixed.

NicholasRobertS

Apr. 11, 2014

Under rating threshold (show) Why did the ragdoll's hand cuts through its own head?

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(0)

Trollerek

Apr. 11, 2014

Under rating threshold (show) how do i move the screen at the moon the desert and the big lab?

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(2)

Developer response from 0rava

See controls. Default is numpad <-4 [5] 6->. You can also follow a single body around by pressing num0 while the mouse is on top of a body.

Boss1Boy

Apr. 11, 2014

Under rating threshold (show) i <3 expansion ^^

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(2)

XSpeedDemon

Apr. 11, 2014

Under rating threshold (show) For example, if I select a cluster of objects,I can skin all of them only for 1 color.

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(0)

XSpeedDemon

Apr. 11, 2014

Under rating threshold (show) 0Rava make it possible to color without making a new item, a paint tool.

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(0)

Developer response from 0rava

Will have to do some testing on this one, once the expansion bug reports stop flooding in. All object properties are applied on spawn, modifying them on the run might mess things up.

XSpeedDemon

Apr. 11, 2014

Under rating threshold (show) I mean zoom out not move.

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(0)

Developer response from 0rava

I forgot to remove the zoom out hotkey apparently. Zooming shouldn't be possible because it broke pretty much all the things that require any sort of targeting. Removed.

XSpeedDemon

Apr. 11, 2014

Under rating threshold (show) Ok here's how to do the glitch. Give a ragdoll joints in the normal lab. Then go to any other place bigger. Move the camera and the joints come off.

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(0)

rycerz1

Apr. 11, 2014

Under rating threshold (show) EXPANSION !!! :D:D

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(1)

XSpeedDemon

Apr. 11, 2014

Under rating threshold (show) Most of the expansion items don't fire automaticly.

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(0)

Developer response from 0rava

Firearms were changed from "toggle" to "hold" type of trigger. I posted info about the change in the forum thread.

medicson

Apr. 11, 2014

Under rating threshold (show) orava wher the water?

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(-1)

Developer response from 0rava

There is no water, and never will be. The water system from MaD1 was too dodgy to bother with.

medicson

Apr. 11, 2014

Under rating threshold (show) a poison dart COLL!

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(0)

XSpeedDemon

Apr. 11, 2014

Under rating threshold (show) And when I go to a level my health bars are not in the correct place, just fix the health bars and joints.

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(0)

cyberslash

Apr. 11, 2014

Under rating threshold (show) @xspeeddemon the gibs make ragdolls body parts into gibs rather then just kaflooming into a shoer of blood

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(0)

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