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could u make a stting where u can mirror the item or whole item so we dont have to make another one just backwards for customs plz thankx
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Here is a suggestion......how about MaD1 becoming mobile. You said MaD2 couldn`t become mobile but you said nothin about MaD1.
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@chainsawscorpion They'll be released from Dec 18th to Dec 29th. Read the thread about the event to learn more about it.
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I first played this on silvergames and man i had a such good time with this game, now with even more updates. So i got a question, is this originally from silvergames and also on kongregate or is it shared or something? I am confused.
MaD2 is made by myself. Kongregate is the main site for MaD2 because they offer advertising revenue share to developers which makes updating make sense. And Silvergames is the sponsor for MaD2, which in turn gets their branding in the game.
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Why people even suggest multiplayer for THIS game? How can it be a beeping multiplayer game? Just by having 2 players kill a doll? No, there are those that create sick levels then there's those that love to ruin it by spawning in a Mini Nuke and triggering it. I don't see any point in adding multiplayer. 0rava has said a thousand times already that its too complex to get all multiplayer things done, this includes servers for multiple continents, MaD2 accounts and connecting to the other player (You know ping/latency, don't you? I hate that thing so much).
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0rava, your game is one of the best I played, now I have an idea about new weapon. It's power is to hit in the future like, on the first strike it does nothing, on second (even on wall) applies first.
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12 Days of Mutilation – A MaD2 Christmas Event! Coming December 18th – 29th. Info+Schedule: http://www.kongregate.com/forums/9794/topics/572268
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@projectstarconia Actually, they are very frequently used, mostly by those who always select a random item to beat the doll to death using the Spawn Menu. Also, you can weld a ghost & invis Light Sword to a Heaven's Door so you'll get the light particle effect to the sword, you can do the same with many different swords.
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I really LOVE this game, 0rava. But why exactly did you put so many weapons that really just do the same thing. this is especially seen with the sword weapons... like, there are so many swords that dont have anything special. Like there is Combustor that shoots flames as it spins, thats awesome. But then there swords like Gambol, Lambent, Elucidator, who look cool i guess but are really just fanbase-like swords and dont actually serve a purpose.
Frankly, id like to see alot more variety. Otherwise, a lot of those swords are just cluttering up the item menu and are never really touched
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you should try makeing items that are the pocket ball but it has a area to pick up like a whole ragdoll area so it can pick up stuff not 1 thing
Capturing multiple items would get really really complex, essentially requiring the ball to maintain a save inside it, which is just too much for a single tiny item like that.
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Suggestion: The ragdoll turns pale in the process of beating and slashing it. Once it loses all of its blood, the ragdoll will be nearly white. That's my suggestion!
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Ỏ̷͖͈̞̩͎̻̫̫̜͉̠̫͕̭̭̫̫̹̗̹͈̼̠̖͍͚̥͈̮̼͕̠̤̯̻̥̬̗̼̳̤̳̬̪̹͚̞̼̠͕̼̠̦͚̫͔̯̹͉͉̘͎͕̼̣̝͙̱̟̹̩̟̳̦̭͉̮̖̭̣̣̞̙̗̜̺̭̻̥͚͙̝̦̲̱͉͖͉̰̦͎̫̣̼͎͍̠̮͓̹̹͉̤̰̗̙͕͇͔̱͕̭͈̳̗̭͔̘̖̺̮̜̠͖̘͓̳͕̟̠̱̫̤͓͔̘̰̲͙͍͇̙͎̣̼̗̖͙̯͉̠̟͈͍͕̪͓̝̩̦̖̹̼̠̘̮͚̟͉̺̜͍͓̯̳̱̻͕̣̳͉̻̭̭̱͍̪̩̭̺͕̺̼̥̪͖̦̟͎̻̰_Ỏ̷͖͈̞̩͎̻̫̫̜͉̠̫͕̭̭̫̫̹̗̹͈̼̠̖͍͚̥͈̮̼͕̠
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I don't know if this is possible, but could you make it so blood has a puddling effect?
Like when blood physics is on, and it completely covers an area of the floor, it will start to spread.
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hey orava, can u make guns have limited ammo, and u can reload them by touching them with bullets, shells, and clips?
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Hey ,0rava I have a couple ideas first for the angle :you should add pre maked angles like a button to it angle up or various ways anyways for power:could you make the time of the stasis longer or add a option for time to it?fix the bug of drag swing that's my ideas