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It would be nice if you could adjust on what percentage of health Doll becomes crippled and on what dead. Not nessesary on one doll, it could be a global setting.
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hello 0rava can you make more stuff in the april fools update, also make sure you don't fool us! just kidding you can fool us if you want.
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Can you move the effects tool back, I hate having to select the detail tool every time I want to put an effect on something.
The feature is much much less used than the other top level stuff in the main menu, so demoting it to the Detail tool was warranted to free up a bit of precious screen estate. And more importantly, the attachment system was redone to allow better previewing effects directly on items (as opposed to quite a few of the effects being useless when viewed on the square, leading to a lot of guesswork), it doesn't make sense to have a global top level menu button any more since there's no square to preview the effects on any more.
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for the power section, can you add a god fist which blasts the enemy away with a powerful lightning strike as well as repelling
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@Luna1515 That has been in the game as long as the fiery sword was,And it's a pretty cool feature and wouldn't like it fixed.
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This game keeps me coming back, whenever i'm bored I play this game, it's also really fun to make custom Saw traps using this, I also think that it would be really cool if you could add a new effect in properties, Super Sharp. It would make the item as sharp as the chainsaw, I would like it to be added because when I make a circular saw blade spin, it isn't that sharp. Thanks for creating this amazing sandbox.
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Hey, 0rava, can you do a power called "regeneration" which returns the lost parts of the body to the ragdoll? It would be pretty cool.
Earliest items are directly from MaD1 (square/breakable/star/etc.) Disc Launcher is one of the first new items in the game, and one of the first MaD Lab models made during the tool's development, to test that it's capable of making more complex items and all that.
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There's more glitches when i try to cut my doll nothing happens. When i crush my doll no body parts disappear or detach.
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So theres a glitch where if i grab an item that has stuff welded onto it, it will start shaking a bunch. Heres a gif showing what happens--https://bit.ly/2F1jlwF
Not something that's really up to me, more on the physics engine's side of things. The joint solver really doesn't like having to figure out all the connections to potentially dozens of other items, especially if the connections are between small/large or heavy/light items (like your video where you grabbed a very tiny part of the design.) -- Modifying the Physics iterations setting may help, but it does also wildly affect other things such as collision damage as well so I can't really recommend that too much.
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Orava? Can you pls add some sort of calculator in the game? Idk how but.. some sort of option... And for a secret feature, if you divide by zero, A black hole will spawn and the calculator wont be useable until you reset the simulation. Can you maybe add this? Because well... i thought it might be a good idea.