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can you add a scripting engine to make tools and to make our own physics for items? If you add this thanks so much for reading my comment and please add some starter/example scripts like a lightning storm!
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It would be cool if there was a version of the "Butterfly Knife" item that had moving handles and was generally moveable.
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Just a reminder. -Rava's mandatory military service is likely to last until 2017, meaning it's very unlikely we'll get any patches. I don't think he has internet access at all, actually. You can read up on the forum or his social media for more information on the subject. Let's all be patient and await his return.
I check the forums and comments every now and then during the free time here, but as mentioned I don't have the time to actually work on the game properly. The hiatus is in effect until otherwise announced.
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Good game. It reminds me of Interactive Buddy, an old flash game just about messing with this little man. 5/5 for its wacky physics, great weapons and customization.
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Things we need that were in Mad 1 First of all we need ragdoll 2. We also need the bear trap. I loved these things so please like so orva can see
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Man, When You Put The Memoral Tomb Stone with a Candle And the Key
Board Pops up, There should be a menu for the keyboard. and if you write "buff" all lower case, it should spawn buff doll.... but sadly we can only make a custom item to be buffdoll.......
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can you Orava please make it so that we can make like a HOLE creation to
face the other way. Example: Like if we want to turn a hole helicopter creation to face left not right
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It makes me happy to see how this has grown i have been playing this since you had like 10,000 plays and to see it grow to 17,171,320 plays is awesome.
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Hydrochloric Acid: Even when on the ground, stains can dissolve anything it touches, and when in contact with a ragdoll, it will give it the most Painful, gory death.