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I have a couple of suggestions for world types: ''Giga lab'' - Tall lab and Big lab combined ''Tiny lab'' - A smaller version of the normal lab ''Tube'' - Floor and a ceiling, but no side walls. Probably the size of a big lab. ''Mars'' - A normal open world, with less gravity, less temperature and red particles floating about. Hitting the floor with stuff would mess it with some red dust (same messing effect could be added to the moon or desert and their respective colors) Sun - self explanatory Platforms - A big/giga lab with holes in the floor. Multiple rooms - A lab for conducting multiple experiments at once (mainly for comparing effects and avoiding resetting the map every time)
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lol cow, some of those are already added and stop copying comments. it made sense when tram posted it because that stuff wasn't added.
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orava add a sword that shoots rainbows end make a rainbow power gives poison and turn the ragdol or object into a random color
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why did so many people downvote the person who pointed out there is a key sword in castle crashers in this game?
you use that sword to open up a pet in castle crashers
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can you add a scripting engine to make tools and to make our own physics for items? If you add this thanks so much for reading my comment and please add some starter/example scripts like a lightning storm!
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It would be cool if there was a version of the "Butterfly Knife" item that had moving handles and was generally moveable.