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You should make it so when you make a ragdoll have the antigravity property on, the ragdoll actually stands up on the ceiling
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You think you might be able to add the ability to have some sort of rudimentary control over the ragdoll with the arrow key?
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0rava, is there a way to see joint, pin, and rope out of pause mode? I remember at one time I could but it seems i can't anymore.
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i have a slow motion glithc.(i don't even press the slow motion option + i was at 100 speed i delete the number and write again 100 and the glithc stop). -_(°~°)_-
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I love how the creator takes his time to respond to so many comments. Never thought he'd respond to mine. My apologies for not reading the "READ THIS" in the description before suggesting.
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Dieses Spiel beinhaltet geteilte Inhalte, die von Nutzern wie dir geschaffen wurden. Erlebe das, was andere zur Verfügung gestellt haben.
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Make a rule saying CONVERSATIONS IN LEVELS IS NOT ALLOWED. because it happens far to much. The levels included are horrible. Just 3 objects on a screen...
That's what the Roleplay section is for. Besides, developers can't moderate user content since all the relevant data is entered through Kong UI, so there'd really be no way of enforcing that in the first place.
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It seems I can't rip off the right arm or head of any ragdoll. I'm still experimenting with this, but it seems impossible atm. Any idea what's happening? (I'm using the Drag tool to attempt to rip off the limbs)
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For some reason equip function wont grab living objects now... Which is kinda wierd. It did before but it wont now. It was kinda like a grabbing system too when it worked for grabbing living objects.
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Sorry for twisting your nuts [that if you have any], I was just trying to see how many other people wanted different varieties of things in this fun-of-a-bundle kind of game.