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@FallUnit1387 are you actually retarded. You see, people have these things called EYES and BRAINS so people CAN see when you have copied and pasted the top comment.
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I have a couple of suggestions for world types: ''Giga lab'' - Tall lab and Big lab combined ''Tiny lab'' - A smaller version of the normal lab ''Tube'' - Floor and a ceiling, but no side walls. Probably the size of a big lab. ''Mars'' - A normal open world, with less gravity, less temperature and red particles floating about. Hitting the floor with stuff would mess it with some red dust (same messing effect could be added to the moon or desert and their respective colors) Sun - self explanatory Platforms - A big/giga lab with holes in the floor. Multiple rooms - A lab for conducting multiple experiments at once (mainly for comparing effects and avoiding resetting the map every time)
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I have a possible suggestion that just might work... In order to stop people from asking "How do I flip something" or whatever... You should rename "Play Tutorial" to "Super awesome center of pure epic-ness and intelligence." I believe this would encourage people to go into the tutorial and read through it... (Also a nice Halloween update would be nice, unless something awesome is already coming)
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Just so everyone knows i found a hillarious feature, Heres how to do it o.o
1. Space/Pause 2. Drag any ragdolls limbs 3. Put all the parts of the ragdoll into a ball, and make sure they are connected 4. Unpause, and watch.
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@Wisnia: Sorry, but that will never happen. 0rava discribes the Ragdolls as "Bags filled with blood", so organs and bones won't be appearing. Unless its just, like, a bone as a blunt weapon.
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Hey Orava i like your game so awsome i like the ragdoll physics and the powers to but i was hoping can you add new guns powers and settings i like it you know if it is hard to work on it you can just rest i will wait as long as forever so please add it i like the game!!!!!!!!!!!!!!!!!!!
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One of these guys would be able to save a lot of people with their blood type. Don't even get me started on the possibility of one of them having type O...
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Make a halloween update that includes: Jack-o-lanterns, candeis, skulls, and monster themed weapons. Release it like 2 days before halloween. +1 if u agree!!
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It may just be my computer, but I have been experiencing a lot of lag whilst playing this game. I have lowered the quality and particles but it has not gone away. + if this has happened to you
Tons of systems are built on the existing XY scale, separating the axes would require loads of reworking at this point. Plus, it'd generally just distort the items, and would rarely result in anything useful.
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I have a couple of suggestions for world types: ''Giga lab'' - Tall lab and Big lab combined ''Tiny lab'' - A smaller version of the normal lab ''Tube'' - Floor and a ceiling, but no side walls. Probably the size of a big lab. ''Mars'' - A normal open world, with less gravity, less temperature and red particles floating about. Hitting the floor with stuff would mess it with some red dust (same messing effect could be added to the moon or desert and their respective colors) Sun - self explanatory Platforms - A big/giga lab with holes in the floor. Multiple rooms - A lab for conducting multiple experiments at once (mainly for comparing effects and avoiding resetting the map every time).
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You know what Orava???!!! I could have accepted the Weld tool as an excuse to add the joint tool!!!! IF ONLY EVERY ITEM HAS A PROPER WELD PLACEMENT!!!! C'MON!!! THERE'S SOME ITEMS I USE ALOT THAT HAS THE WELD POINT AT A PLACE THAT'S SO CLOSE TO THE EDGE THE GAME TAKES IT OFF IF YOU SAVE!!!
Calm down and file a coherent bug report. That's clearly not intended, and like I said the Weld Joint is still under construction. Which items don't work with it? Edit: I've fixed the issue in the next patch. Saving all joints will work similarly to links, hopefully making it more accurate (= actual body connections are saved instead of just joint anchor positions.)
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I have a couple of ideas: What about an item detector? It's like a tripwire but if you link and item to it the item will vaporise; Now the item detector is filtered. So any items of the same type will activate it while any items which is different simply doesn't do anything. A cloning tool? Sometimes i want to make awesome creations which require me to keep spawning the item, but with the cloning toll, items will be cloned.
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How to make a water-nuke: Water balloon + 300 scale + 999 weight + Gusting elemental property. It will splash everywhere and get the walls clean, but any ragdolls will get smeared back onto it.
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I have a god power. Super mutation all ragdolls in a radius het 2x the health and get 1 random super power (use trigger on the of the ragdoll chest to activate the power)
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IDEA: (credit to some other user whos name i cannot remember) A petrification god power. When this touches any object, it instantly become grey and gets the "brittle" property. If the objct has any joints, like the ragdoll, they become frozen. +1 if you agree!!!
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@IAMWIDCAT: Speakibg of nunchuks, 0rava why don't you add nunchuks to the game? it's blunt and does 76 damage (Head of ragdoll is 600health)