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I think it would be cool if you could just make some armor and then you could add other things and edit it to make armor for characters
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If you want an item in game, go onto MaD lab and make that item, you can then import it into the game for yourself and hope that it gets put into the game, that's what I did, and a few of my items are in there.
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When it is Eeeeto trigger make the trap of the bear, it is, then the doll is untrigger stuck and bleeding, but it is free to walk, but still add all of its many bleeding and music is really in the sandbox want while a lot of plugs to close the file size bloating. MAD2, the additional decent length of the track (not to mention more than one track) easily double or even thing, rather than the triple, I would like to the long load time, now, is about 2MB in all .
Music doesn't really add all that much in a sandbox, while bloating the file size A LOT. MaD2 is roughly 2MB all in all currently, adding a decent length track would easily double or even triple that (not to mention multiple tracks), and no one likes long loading times.
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make a beartrap when triggered it yeah um it close,s and then the doll is stuck and bleeds untrigger it and its free too walk but it stil bleeds
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I don't know if this is just me, but ever since the patch adding the June Items, the cut power doesn't work on anything other than the ragdoll, and sharp objects like swords or bullets don't break any other items anymore.
I've reverted the change now. Thanks for the report. It was supposed to be a small optimisation thing, but ended up inadvertently affecting cutting items too much.
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So there is a legend that i found:First take a ''Memorial Tombstone'' and a ''Candlestick''.Put the candle next to the tombstone and light it.A keyboard will apear..Tipe ''buffdoll''4 times.FAST.(you dont need any chat just tipe it).When you done you will see ''Buffdoll'' the old doll.If you did evry thing i sayd you have buffdoll..BUT im wearing you that you cant save it to spawn him evry time beacuse you will have a wierd doll.
Sooooooooooo...If you want him again you need to do evrything again...
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@deus I think I know how it happens. When you attach something to a ragdoll, you make it a part of the ragdoll. So when you concuss the doll,the first aid kid sends an electric shock to wake it up, and since the rifle is also a part of the ragdoll now it sends the electric shock to the hunter rifle, making it shot. It's not a bug/glitch. it is something that is supposed to happen when electricity hits a triggerable item
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Alright here's exact steps: I started with a single ragdoll. I equipped a hunting rifle (I made sure it touched the ragdoll's hand) then i brought down a first aid kit. I put the first aid kit next to the ragdoll and the rifle (rifle in left hand first aid kit on left side) I then continuously held the concuss power over the ragdoll's body. The first aid kit would immediately remove the concussion. Eventually the rifle kept shooting from the original location of the rifle, despite being moved.
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@agentyu111 if you hit a doll hard enough in the head,they will be knocked out.You could use the concuss baton.It knocks out the doll as soon as it touches the head.
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I've noticed that a few swords in the June Items doesn't break (The butterfly sword breaks at the handle), was this intentional or is it just my bad testing?
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Can you make a slowifier? It would attach to a gun and make the bullets or projectiles travel at a much slower velocity.
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add a zombie virus power and make that when the ragdoll touches it his arm or something the limb got infected and the only way to be cured is cutting it ( sorry for my bad english )
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It would be cool if there was a customizable gun that you could change what it shoots and how fast. (Maybe by linking the item to the gun and then a smaller version of it appears in a box connected to the gun to show what it shoots)
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dear Orava I was messing around and i had out a minigun pined in the air to keep it still, I then shot dummy behind the minigun with the shockwave gun hiting the minigun too. I then unpinned the minigun and it fell on the ground, When i Shot it The minigun was shooting in the position it was in when it was in the air pinned
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I had a ragdoll holding a hunting rifle. The doll took damage and a first aid kit automatically healed it and removed an unconscious effect. The ragdoll dropped the gun and the gun fired from its original location, despite the fact it was dropped. It continued to fire from the original location even though the gun was moved.
If you can find the steps to reproduce that, let me know. Something similar has been reported in the past but never with enough details to actually track the issue down.
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Actually, MaD2 is NOT the most played game on Kong. Swords and Potions 2 has 19 million plays and MaD2, only 15 Million. Just sayin'.
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@Datguydiddat3 You can save ragdolls and other items that have different skins,just select the whole thing by holding shift,let go of shift press m on the thing and click create custom item and you got it. @xXDanielxITAXx 0rava said he won't make armor.Read the FAQ that is put in the description and on the main menu of the game.You can create your own armor.Some armor is shared on the custom item stuff.
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One improvement I haven't heard is maybe invisible things could become visible by being coated with things such as paint, blood, etc. ?
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You should be able to save things with different skin colours. e.g. a ragdoll if you change its colours you should be able to save the ragdoll with its modified colours.