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@Pixelriderz2005
Orava stated no more ragdolls will be added, also there is dragons in the custom items place, in case ya didn't know. Interaction in dolls will probably not be added. Also about you saying dont say no, being a dev and having to add all these code things to make it work is probably pretty hard, and you're probably not even a game dev so you wouldnt know
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When plain bullets hit thin walls, like, a really small scaled breakable or crumbler or anything that's thin, the bullet goes through it. Bullet penetration, kind of.
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Some ideas= i>other alive items. exp-DRAGON.
ii>sticking in ability.
iii>interaction in dolls.
NO, and I seriously mean 'NO', excuses like can't be done or tired or too hard. Ur the developer, give us a more better game.
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(Use Translate)
Мне очень нравиться эта игра, но без свойства "Unbreakable" стало немного неудобнее. Раньше можно было просто включить это свойство и обьект не ломался и вообще не изчезал в любом случаи, а тут я в замешательстве. Так что верните свойство "Unbreakable" , я думаю так буде лучше.
I'm still looking into it, nobody has submitted steps to reproduce that cause any issues on my end. Please contribute in the Bug Reports thread on the forums.
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0rava can we have default fingers on doll hands with limited revolute angle? Like, it's not a new doll, it's an update on the doll's hands, why not? Imagine cutting the fingers.
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The dust oven does not make any trading cards idk wut they are used for but i wanted to make some is that a bug or are you still programming it to do that
The Dust Oven requires a highly processed pile of dust, whereas the Dust Oven produces a molten lump. Maybe there's a way to cool that lump into crystal form, and break it into usable dust.
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I wish stains and paint stay when you reload a save or make a custom item. Nothing hurts more than spending 5 minutes on a painstaking masterpiece put on an easel, only for it to completely disappear when you reload the save.
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0rava how about a different type of bleeding, or how about a new property called bloodloss, basically (either a rework or a new thing) when the doll gets wounded, the cut style, it begins to bleed, obviously, but this time ALL of the bodyparts will lose health slowly at the same time, tho the cut bodypart will lose health faster, the others will lose health too, but slowly. All of them, not just near bodyparts, it's a global effect on the body. whadya think?