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Comments for Mutilate-a-Doll 2

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DylanLukeD

Sep. 05, 2014

Under rating threshold (show) really fun!!!!

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(1)

arachnid14

Sep. 05, 2014

Under rating threshold (show) weirdest pack of references evar made bcuz who makes bioshock reference and multiple anime reverences in the same game?

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(2)

Developer response from 0rava

Large portion of the reference items have been designed by various people in MaD Lab, the item design tool for MaD2.

riochtkid

Sep. 05, 2014

Under rating threshold (show) this game is awesome but i wish the madlab objects actually spawn! :c

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(3)

dmandominator

Sep. 05, 2014

Under rating threshold (show) what about the icepick it can stick into anything meaning you can stick one in a dudes head and let him drop to the ground and bleed

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(1)

Dustinator

Sep. 05, 2014

Under rating threshold (show) you should add sounds for sharp objects hitting walls

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(2)

Dustinator

Sep. 05, 2014

Under rating threshold (show) http://gyazo.com/757c097d6a89578ae97e411d2022302d he still has trouble standing.

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(1)

Developer response from 0rava

Ragdolls can't stand on moving stuff.

AMysticMushroom

Sep. 05, 2014

Under rating threshold (show)

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(-4)

marioismc

Sep. 05, 2014

Under rating threshold (show) Sticky Spear ftw!

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(1)

geromatic123

Sep. 05, 2014

Under rating threshold (show) Orava can you make BackgroundLab or BGLab?

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(2)

w01fg4ng

Sep. 05, 2014

Under rating threshold (show) whens next patch nice game by the way.

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(7)

deleteduser

Sep. 05, 2014

Under rating threshold (show) Hey guys! Try making a Sharp Boomerang for some awesome slices and kills!

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(20)

HolyNotSoSUre

Sep. 05, 2014

Under rating threshold (show) man i had a stressfull day and i just wanted to punch my mirror,one of my firends told me about this game and wow no more stress,this game is so much fun

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(5)

deleteduser

Sep. 05, 2014

Under rating threshold (show)

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(-9)

Developer response from 0rava

A weekly cycle was fine in the beginning when the game was fresh out of the oven and lacked both items and features. Now that the game has been considered feature-complete for a while, and has over 300 items already, it's simply harder to add things while keeping it interesting for both myself to develop, and the players to play. A longer cycle allows me to add a couple brand new larger features (or overhaul the existing ones), as well as a sizeable batch of new items.

deleteduser

Sep. 05, 2014

Under rating threshold (show)

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(-8)

deleteduser

Sep. 05, 2014

Under rating threshold (show) thx orava for this awsome game

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(3)

eduardo410

Sep. 05, 2014

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(-4)

Ryymus

Sep. 05, 2014

Under rating threshold (show) @mairahelenaf click the icon with the planet you will see some backround some of them have colored backroung with chanceg gravity/temperature

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(2)

d7oome2

Sep. 05, 2014

Under rating threshold (show) what a robot is cool game

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(-2)

SniperElite111

Sep. 05, 2014

Under rating threshold (show) Orava You Should Add More Medical Items

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(3)

deleteduser

Sep. 04, 2014

Under rating threshold (show) We should be able to add transparency on items and ragdolls

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(3)

deleteduser

Sep. 04, 2014

Under rating threshold (show)

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(-4)

darknightkill

Sep. 04, 2014

Under rating threshold (show) best game ever i play this game the full day

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(2)

deleteduser

Sep. 04, 2014

Under rating threshold (show) How about adding lemons? and lemon juice, when doll is bleeding, well, you know what happens

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(4)

deleteduser

Sep. 04, 2014

Under rating threshold (show) nothing better than killing some ragdolls :3

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(2)

Dustinator

Sep. 04, 2014

Under rating threshold (show) Could you add a function to move an object by one pixel? it would make lining things up easier.

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(7)

Dustinator

Sep. 04, 2014

Under rating threshold (show)

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(-10)

deleteduser

Sep. 04, 2014

Under rating threshold (show) @Goldensalamence Yeah, I love natural disasters to be put to this game. I suggest that.

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(264)

deleteduser

Sep. 04, 2014

Under rating threshold (show) Most of all of our responses after we figure out how to make a ragdoll come back to life after chopping it into little bits and pieces: Its......... ALIIIVE!

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(5)

Goldensalamence

Sep. 04, 2014

Under rating threshold (show) I've been thinking, maybe you could make some natural disasters, ie. Tornadoes, earthquakes, lightning storms. I believe it could greatly benefit the game. I'm aware it will take time to implement, but I (and many other friends of mine) REALLY want this. Please respond.

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(6)

Developer response from 0rava

This is something I've been thinking about as an addition to the environment system, but it's very very large scale stuff so no promises because I've got plenty in the works as-is.

XSpeedDemon

Sep. 04, 2014

Under rating threshold (show) 0rava please don't remove the scale property bugs, Its how I make custom maps

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(14)

Developer response from 0rava

It's not super critical, but it also isn't intended so I'd rather fix it and implement legit alternatives instead, so you wouldn't have to use a dodgy bug to do things. What would be missing if it were to be fixed?

XSpeedDemon

Sep. 04, 2014

Under rating threshold (show) Calamity kid the scale property bug is the best bug ever. Dont make it go away.

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(14)

tonyjones24

Sep. 04, 2014

Under rating threshold (show) 0rava, I swear I had an hour of fun just for the lightsaber alone. This game is great :P

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(8)

deleteduser

Sep. 04, 2014

Under rating threshold (show) Please Sietse... Please...

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(4)

gombot

Sep. 04, 2014

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(-6)

deleteduser

Sep. 04, 2014

Under rating threshold (show)

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(-14)

deleteduser

Sep. 04, 2014

Under rating threshold (show) When i break the bottle, it seems wrong because its not dealing sharp damage.

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(203)

DavidRadic1105

Sep. 04, 2014

Under rating threshold (show) I don't know why,but since the last update,my PC (windows 7 proffesional) glitches out like crazy every single frickin' time i try to load a level or a roleplay.+ if this is happening to anyone else.

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(1)

Ryymus

Sep. 03, 2014

Under rating threshold (show)

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(-15)

dienchoyus

Sep. 03, 2014

Under rating threshold (show) i lurve the part when you take that energy sword just tap it on the poor ragdoll head and watch him bleed to death MUAHAHAHAHAH!!!!!!!!!!!!!!!!!!!!

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(4)

Dustinator

Sep. 03, 2014

Under rating threshold (show) dolls with 20 bullets in their abdomen should not be able to stand

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(4)

Dustinator

Sep. 03, 2014

Under rating threshold (show) with the exception of the repel grenade, timed explosives should have some sort of indication of when they're going to blow up or how much longer they're active (like a timer or progress bar)

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(4)

Developer response from 0rava

Not possible without reworking tons of existing items. Lots of items use the internal timer for various things, and exposing it via a progress bar would mostly just mess things up. For example, some of the staves continuously cycle the timer and use it to draw their particle effects, which would be quite pointless to display.

Dustinator

Sep. 03, 2014

Under rating threshold (show) Could you add a "zoom-out" feature for large environments?

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(4)

Dustinator

Sep. 03, 2014

Under rating threshold (show) stabbing a doll in their "neck" should result in quick bleed-out

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(3)

CalamityKid

Sep. 03, 2014

Under rating threshold (show) The scale property bug is still here. In properties, set scale to 300%. Then click on the object but don't place it yet. Press the up arrow on you keyboard. The item will seem to go back to normal size then enlarge back to 300%. Then place the object. It should be very, very large. I hope these instructions were clear enough for the rest of you.

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(2)

deleteduser

Sep. 03, 2014

Under rating threshold (show) Very disappointed that I can't pause the game and have things get stuck in a ragdoll's neck (like a kunai) and have it bleed everywhere like you can in the first one. If you don't know what I mean, go try it. Other than that, this game is amazing! 5 Stars!!

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(3)

Violet11104

Sep. 03, 2014

Under rating threshold (show) ok, so soap can clean and kill.

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(7)

brettkneeland12

Sep. 03, 2014

Under rating threshold (show)

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(-13)

Dan0o

Sep. 03, 2014

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(-10)

AERUNNALLADO

Sep. 03, 2014

Under rating threshold (show) I'm so sad for Orava for all the idiots he has to correct each time in the comments....

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(13)

articpolar

Sep. 03, 2014

Under rating threshold (show)

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(-16)

Developer response from 0rava

Tutorial > Equipping

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