They burn at 100°C and freeze at 0°C purely for balancing reasons. It's just way simpler to balance all items around the triple point of water instead of researching appropriate real life temperatures for items, making sure they work properly, and whatnot. For example, skin has been reported to ignite at like 1400°C irl, so that's reeeeally not too feasible if you want to set something on fire using a lighter for example.
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In "Some suggestions" i made earlier in #1. Its suppose to be "Able to INcrease/Decrease a ragdoll's health." and in #2. Its suppose to be "Able to see a ragdoll's health in numbers."
Numeric health probably won't happen. The game isn't whatsoever balanced due to being a sandbox, so most of the stuff is super arbitrary and doesn't really make sense to anyone but myself probably. The bars do a great job at displaying a percentage of the remaining health without exposing any of the wonky number soup.
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Capholigans you can see the health of the ragdoll, didn't you see the health bar option or the effect of the Med Scanner???
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Some Glitches: 1.When i sometimes put Line Joints (Rope and Joint), It deletes the object i jointed 2. Slow motion then switching back to normal speed makes some jointed things go crazy
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Some suggestions: Able to set a Ragdoll's health, Able to see a Ragdoll's health, More Veggies and other food things, Add "Height" and "Length" Properties, Remove the thing when putting your cursor on the right/left of the screen of big maps makes the screen scroll (it is annoying when making contraptions and different arts)
1.) No comment on ragdoll health as of yet, gotta fiddle with a couple things to check if it's 100% doable. 2.) Food things (and dummy items in general) will be added as soon as someone makes quality models for them in MaD Lab. 3.) Height/Length isn't possible due to the way the item system works, assuming I understood you correctly. It'd require warping the vertices of the items, causing them to distort and probably breaking their functionality while at it. 4.) I'll try to remember to add a setting for edge scrolling at some point.
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An idea is to add a dinosaur. Not a ragdoll dinosaur, but just a poo-brain one that just stands there, and can't move. You can crush the ragdoll with it. Or slice the ragdoll head off, and replace the ragdolls' head with the dino head. Dino is alive, but does nothing, so replacing the head lets the ragdoll still live.
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Add a glitch power, that when you shoot one of his body parts, it will look like a computer glitch, and then totally disappear, until you move him when sometimes it will show the glitched leg. great game, hope you like the idea
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@david23400 If you use Maxthon 3 you can popup flashgames in a seperate window and put that into fullscreen. Hope I helped. :)
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Also 0rava, I guess you can add fullscreen, beacuse some other games (FROM 2014) HAVE FULLSCREEN, and you could add it too :D . P.S: RESPOND ASAP
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Suggestion: You should add bones to the ragdoll so instead of instantly snapping their body parts off you could break them maybe:P?
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Uhh... 0rava, you know how dummies look, right? So, you could add a small(VERY SMALL) change to the head, making 2 dots(the eyes) and 1 straight line downer,(the mouth) it wont change expresion or anything, but would make it look more realistic,also a crayon tool, it wont paint the body part, just you can scribble on him. Thats all. P.S: RESPOND to this coment(0Rava)
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hey, orava, I heard about this thing when before mad 2 came out, called mutilate a doll enhanced, i was wondering what it was and if there was any way to play it.
MaD:E was supposed to be a more polished version of MaD1, but it blew up in size and was renamed to MaD2 since it had turned into a full blown sequel at that point.
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um , orava there is a bug in the numbers , i want to scale a box to 58 but when i click 8 it will be 7 and when u type 7 it will be 6 and if u press 9 it will be 9 , where is the 8?
Is this a bug
Rounding issues with the textfield I suppose. It's basically, for some reason, reading 58 as 57.99999999999 and ignoring the decimal part. Not super critical so it might not get fixed in a while.
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and orava it would be cool if u covered the ragdoll with riot sheilds from all sides , the mini nuke cant go through the sheilds and the ragdoll will be save , sorry for lots of comments but i have a lot of ideas
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Idea: special kinds of powders , like a zombie powder would ONLY change the color of the ragdoll and make his head and legs and hands green so he would LOOK like a zombie , i dont know if it is a good idea but i am not asking for AI Just a quick way to change the color of the doll , anyways thanks for reading
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i forgot to say , orava you said that the cannon from MAD 1 will be added after the expansion and some other things also but u didnt add them , and u told me after a while and its been months
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help orava , its been weeks since i last played MAD 2 but it is not opening and always there is a black screen even after refreshing