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@oldermate Either because you constantly reset/delete your cookies, or because it's a glitch? But it's most likely because of the deletion of cookies, when you clear history, make sure you don't check the Cookies.
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Maybe adding Invisibility as a power? Wherein there are particles that turn things invisible, rather than just using invisibility potion.
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Ideas part 2: (5.) Light ring- like chakram but blades overlap http://goo.gl/UCLe9P (6.) Shield(power)- appear like gravity and levity power but it puts protection to ragdoll to bullet and only last soon(temporary repel). (7.) Implode(power)- like blast but implodes. (8.) Neon(option)- with this option, item's colors glows. The quality of light depends on darkness of background.
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GOD!!!! it Took me ages to freeze it. My Goodness the creater is good but i could do it with filling 1/4 of the room with ricochets and springs and the rest with all kinds of explosives it took me long and i have a cramp in my hand but i could break it so i am satisfied :D p.s i have no life its 4:33 in the morning
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Can you make an option to make the weld thing not show up? (I mean the gray line that it shows when you weld two things together)
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Random question: Is select+rotation in its current form useful for anything? Thinking of changing it to rotate all selected items around a point instead of individually per-item.
Without MaD Lab there would be no MaD2, probably over 95% of the items in the game are created in it, the remainder being legacy items from MaD1. Feedback is welcome.
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I noticed a glitch. I put toxic on a pistol so it wont work, then i shocked it, then it can shoot again. Weird right?
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Ideas part 1: (1.) Filter tool - filter items you want to trigger or delete. Select all items then all items are on the filter list(broken parts shown as debris). You can uncheck the things not need to change. You have a decision if to trigger or delete the remaining selected items. Helpful for cleaning unnecessary items(or debris) that is scattered with important items. (2.) Mass Rotate - for rotating multiple parted item(e.g ragdoll, diy vehicle). (3.) Leach and Regenerate options - when they are damaged, they can heal themselves. (4.) Loop(Environment)- The top and bottom of screen is connected. Also on sides(optional).
1) Not sure how that'd work in practice, sounds a bit convoluted. See also: Keymapping > System > Clean Shrapnel. 2) I've been meaning to give the old tools a pass, especially with the addition of the new more complex ones. 3) No properties planned for the next patch since it's more of a general feature oriented, but noted for future. 4) Planned but needs testing.
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Side Note: The aim tool is supposed to help you fire guns, but I much prefer using the drag tool and pressing F (Trigger Tool) rapidly.