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Quoting NathanG141:
"I think it would be cool if the fire extinguisher actually worked so I can set my guy on fire let him die then out him out with a fire extinguisher then use the life staff to bring him back to life as a burned victim much easier then using water balloons"
It actually does put out fire.
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I ripped the head of my guy then re-attached it to his body used the life staff and now he is alive again against all odds
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I think it would be cool if the fire extinguisher actually worked so I can set my guy on fire let him die then out him out with a fire extinguisher then use the life staff to bring him back to life as a burned victim much easier then using water balloons
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Maybe you could make a light-sensitive property, so when they're exposed to light of some sort, they'll burn or get hurt.
The shadow casting system doesn't really keep track of anything, it just draws the shadows. So there's no proper way of telling what is in the light and what isn't without some major revamping.
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Hello 0rava I was digging through some stuff in the game... Messing around with shotguns and stuff... Not sure if you want to know but i pressed a key and a console popped up, Care to explain? I can seem to spawn stuff from the console.
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I noticed a glitch.When i scale down the Harpoon gun and shoot it few times it started to spin and moving fast out of control.
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Cipronix,Just activate the Anaesthetic near the ragdoll(it has a range) and he will become fragile to being breaked,and,uhm...Test it.
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I second ratchets idea! also,come to think of it,i would really like to put the Magick effects on hammers,sledgehammers,bats,katanas,all that stuff,basically like. for example. i have a light sword(favorite weapon btw) i just really would like to put the property of light on hit on example for a medikit, or any weapon. that would be sweet.
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I think the option to change the color of objects and ragdolls would be sweet. Also maybe some form of zombie virus which would make it so inorder to kill the ragdoll, the ragdoll's head health bar must be empty. Love this game, keep it up :)