Linked in the main menu as well as the description. I'm not too active there though because editing videos is generally such a hassle compared to teaser gifs and stuff.
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Orava, how about a way to switch between different modes of deploying powers. The options would be the aura (default), Shoot (when you double click), precision shoot (similar to the strangling vines, sends a single, small stream of power), and apply (applies to a single item). Also, being able to choose the area of effect and intensity would be really nice. You would just go to the top of the power tab and click on the options you want.
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also, maybe more realistic shocking where when you electrocute them, they start rapidly twitching and some body parts lock in place (to create the illusion of their muscles locking up or something like that) I expect that this will take some time because being a game programmer is difficult. If you don't put them in the game, I will be fine with that because you should accept what is put on your plate (dumb expression to the max!)
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how about a bulletstorm power then many bullets are spawnd and spinning like partacles and if they touch something the same happens as a normall bullet ?
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hey make a power that mutates a doll eg when you click on an arm with it the arm would duplicate in diffrent sizes and be connected to the other arms that have just duplicated. click the + so orava would see.pece
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Slam: Kinda like Gust execpt it pushes to the nearest wall or floor, even the roof or any item in the way your facing the power.
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How about for a good power; bullet power. It's basically blunt power except you have a bullet instead of boxing gloves.
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Black hole power: Upon click, creates a black hole (That moves with the mouse) and has almost the same function as a black hole. And perhaps the rainbow power that Xspeed mentioned.
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I got an idea: Try to add more doll flexibility, so like its possible for a doll to do a split or move his hands close to his chest without moving his elbow close.
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Shrink and Grow Power - shrinks or makes the ragdoll grow in size. Can be used in one part at the time. Ex: one giant right arm and a tiny left arm.
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I like the idea for a voodoo doll! Like when you link the voodoo doll to the doll, when you burn the voodoo doll the doll catches on fire so on and so forth.
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One last thing, you don't have to add this or even consider it, but could you, between big updates, add in a little something, even as simple as a prop or knife, to sate our appetite. I know your very busy with the updates, and I'm not going to be one of those people that complains about how you can't code in hundreds of items every week, but just think about it. Thank you.
I'm going to answer this in the forum thread later today in the form of a writeup because it's a subject I've been meaning to touch on. Edit: It's up now on page 92. Link to forum thread in the description.
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Since you added blunt, you should also add sharp, which sends a single sharp projectile that cuts cleanly through the body. Basically the same as blunt, but cuts.
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i say don't fix the red glowing black hole at 300 particles, because it looks amazing.
a little work, and you can make it more powerful the more particles there are.
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How about some kind of poison like thing that, when applied, will slowly spread from the original body part, slowly taking away health, until the ragdoll is completely dead. (You know, for when we want to kill a ragdoll slowly ;)
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@radiantshadow999 the buster is based of of clouds buster sword from final fantasy 7, the breaker blade from terraria is also based on the buster sword
Known bug. Not Black Hole specific, but applies to all particles that use the so-called Laser particles. Haven't found a proper fix yet but it's tracked.