Under rating threshold (hideshow)
Can you make an option to make the weld thing not show up? (I mean the gray line that it shows when you weld two things together)
Under rating threshold (hideshow)
Random question: Is select+rotation in its current form useful for anything? Thinking of changing it to rotate all selected items around a point instead of individually per-item.
Without MaD Lab there would be no MaD2, probably over 95% of the items in the game are created in it, the remainder being legacy items from MaD1. Feedback is welcome.
Under rating threshold (hideshow)
I noticed a glitch. I put toxic on a pistol so it wont work, then i shocked it, then it can shoot again. Weird right?
Under rating threshold (hideshow)
Ideas part 1: (1.) Filter tool - filter items you want to trigger or delete. Select all items then all items are on the filter list(broken parts shown as debris). You can uncheck the things not need to change. You have a decision if to trigger or delete the remaining selected items. Helpful for cleaning unnecessary items(or debris) that is scattered with important items. (2.) Mass Rotate - for rotating multiple parted item(e.g ragdoll, diy vehicle). (3.) Leach and Regenerate options - when they are damaged, they can heal themselves. (4.) Loop(Environment)- The top and bottom of screen is connected. Also on sides(optional).
1) Not sure how that'd work in practice, sounds a bit convoluted. See also: Keymapping > System > Clean Shrapnel. 2) I've been meaning to give the old tools a pass, especially with the addition of the new more complex ones. 3) No properties planned for the next patch since it's more of a general feature oriented, but noted for future. 4) Planned but needs testing.
Under rating threshold (hideshow)
Side Note: The aim tool is supposed to help you fire guns, but I much prefer using the drag tool and pressing F (Trigger Tool) rapidly.
Under rating threshold (hideshow)
Can you make Welds a little less glitchy? As in not spazzing out everywhere just because something connected to it was moved.
Under rating threshold (hideshow)
Orava, I discover Gravity Switch. Is this a glitch? Step 1: get Grapple(not the gun). Step 2: just simply drop it at ground(no obstacles) Step 3: pull it upwards. Then voila! a gravity switch!