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i woud like to make a thing for this game because it has turrets why dosent it has portal gun and the game is awesome (how to craft stuff)
Sandbox games can't get badges last I checked, probably because they'd all be super grindy or exploitable. (E.g. if there was a badge to deal X damage, you could easily automate it using cloners and such.)
It's the exact same game, and the download is free, as the download page says. Though, if you want to support the game, donations will be available via the same platfom.
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dear 0rava...why dont put hotkeys for powers?,i dont want go to toolbox and open power menu.please add hotkeys for powers.and i hope all Enjoy.
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The Axe and Flicker are facing backwards in the spawn menu, opposite to the little arrow. I'm sure there's a few more, though.
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I have an idea of power, a kind of virus that would cause a mutation Here a pic (Just a quick example): http://i.imgur.com/Nd6Cyex.png
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Mixmaster - Go to settings and turn on strong dolls, turn off dolls break, give them armor with breakables and boxes, or use the details tool and increase the body part HP. For levels: Use the button below the environment (Earth) button, save, then press share and choose whether to make it a level or roleplay. Only put your best creations in the roleplays though, as some people (MaD veterans) there try to filter out the noobs.
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STOP ASKING FOR CONTROLS! 0rava has clearly stated: He won't add them. Walk: Propulsors. Duck/lay on the ground: Propulsor on head. Jump: Low power repulsors.
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GOT AN UPDATE IDEA:
if you can to make like, to control the ragdoll to walk with it to jump (optional) to lay on the ground an control with WASD or the arrow keys
MaD2 isn't bringing in enough money to sustain one person, let alone a team. I'm doing it because I like doing it, but unfortunately that's not how the world works in the long run.
(And on that note, adblockers directly hurt developers that rely on ad revenue. If you enjoy the game, disabling them on the game page would be much appreciated. If you don't run any, thanks!)
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I wonder if the download will be on steam....i really hope so. it would be easy to find creations cause of the workshop! 10/goat
Nope. It's a self release on Itch.io. Getting on steam requires way more effort than possible for me at the moment, and MaD2 was never meant to be a native game in any case.
http://dashrava.itch.io/mutilate -- Questions and feedback welcome in the forum thread (to keep the comment section uncluttered.) EDIT: Please note that this is not a native rewrite or anything, it's effectively the same game you see on Kong, but you can play it offline.
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The game froze and I reset, then not even the ragdoll that was supposed to spawn spawned. I can't spawn anything. Going to refresh.
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Could you add "move to front" or "move to back" options (as people often overlap items, and want certain items to show up when they don't or some not to show up when they do). I'm expecting a few -1's, but this is just a suggestion...
There's no display order list of any kind kept on the game's end, the physics engine's object list is used directly when saving. I'll try to see if it's possible at some point, but no promises.
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can u add a builders patch/update wit stuff like ice blocks(slippry blocks) pollygon tool and a quauddrupl light saber :p
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I found a very small glitch. If slow motion is enabled and everything turns slow, the shurikens from the power "sharp" don't spin. Also if everything is slow motion, if you press escape to restart the slow motion is still active.
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Jan. 9, 2015
afew ideas: (sorry if already taken) Mega Lab, basically high lab and wide lab combined, Gasoline sprayer, self explanatory, stun baton, the model is the stun stick from hl2, electricutes(ofcorse)