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PLEASE ORAVA MAKE MaD 3!! PLEASE! atleast by 2018. also there should be some sort of car added to MaD 2, and yes people have tried to make them but arn't good.
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some coll ideas
Full viking helmet (Basicly viking helmet whith face)
Bear Hat (bear hed on a ragdool)
Letherface mask (From Texas Chainsaw Masacre)
Phalanx spear ( basicly a big spear)
Voider (this is specific:a smal tringle whith a eye in the center)
Necrobook (a book that kiles on thouch)
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The reason the barrel can't be grabbed is that it's made using "decorative layers" - Decorative layers basically don't exist and are only visual. You can't drag them, and items can't touch them, but they can be seen. The barrel is mostly made from those, so you can put stuff in it but can only drag it by the edges. (This won't be a problem since 0rava says he's changing the model, but still putting this out there)
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I'm changing the barrel a bit tomorrow since it's apparently too confusing. You should be able to drag it anywhere then, and still put things in it.
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I have an idea for zombies: A different color pallet of ragdolls that turns any ragdoll they touch into the special color pallet ragdoll. An idea for a power: Virus: Like poison, but spreads to ragdolls touched by ragdolls or the blood of ragdolls which have it. Either of them possible?
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Is there a tool to flipping items?
Because-- Our Custom items do not have previews in the Spawn menu, therefore we cant flip them.
Nope. The game is a single file so there's nothing to mod. MaD Lab, the item modeling tool for MaD2, is as close as it's going to get I guess. You can design your item models and submit them to me for a chance to see them in the game.
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Can you add A Samurai Straw hat of some sort, Like this one http://i.ebayimg.com/images/i/351456885412-0-1/s-l1000.jpg
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Orava, is it possible for you to implement a 'collide with floor' option to the Ghost property? Boots are really hard to work with if they collide with the floor all the time.
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Guys, don't request ideas over and over again. 0rava is a solo developer, that's why updates come late. Don't blame his performance, or that he is a solo developer. Just request and idea and he'll do it (if not a bad idea)
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0rava, can you add second-action activation? (Settings, because lancer only shoots, but doesn't use the chainsaw at all, might be good for items which only has one use)
The chainsaw on the Lancer does work. There won't be a second trigger added because it overcomplicates things. It's already sometimes pretty ambiguous whether an item has a single trigger.