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It would be nice if the steam crossbow's bolts didn't go through the wall/border of the level too. I just think it would be cool do have it go through 1-2 people and stick to the wall behind them. And maybe have it get stuck in spawnable objects that aren't breakable/shatter able as well.
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Way to make a ragdoll game needlessly complicated... It's fun, but requires a fair amount of trial and error (after the tutorials) to actually figure out. I would add something to the instructions that actually tells you how to play, what the point is, etc....
The point is that there is no point. It's a sandbox game. Do whatever with whatever. It's true that there's some complex stuff for the more experienced users, but if you just want to beat up a doll, grab a bat and flail away.
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Thanks Orava for the Update, Super cool!
Although, is there a reason that there is two things that shoot icicles? There are the Ice launcher and the icicle gun. Thanks for all the hard workthat goes into this game!
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btw if anyone is going to say add a search bar for levels and role plays orava cant add that because that is kongregates shared files "soft ware" so if you want that contact kongrregate
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Orava,i think I may have found a bug:The old weapons (muskets,revolvers,etc...) shot more powder than the bullet itself.And when the bullet hits the doll,it doesnt makes any damage at all.
I hope you can fix this.
The expansion just launched. I'll be fixing issues that came with it for a while, and then taking a smallish break. Will think about future updates after.
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My ideas: Make gasoline NOT on an object flammable, Matches: When slid smoothly across any surface except for bodyparts/swords/guns/ETC they light on fire. The super power of Drugs?
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orava please add the show in front show begind options in the details tool. this would be help ful for capes armor and little details i'm sure this would be very helpfull and appreciated
I'll update it once the expansion is stable enough, probably early next week. There are a bit too many minor issues to fix currently still. The download version takes longer to pack and upload so I can't do it as often as the live one.
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orava can you make it so that you can when you use the details tool that you can select show over item or show under item because i don't like when a shield ( roman shield specifically) when the arm shows up in front of the shield.
There's actually no display order list in MaD2 at the moment. The ordering comes straight from the physics engine. This is something I've been meaning to do, but it'd be a pretty big change since it'd most likely mess with saves etc too.
I'll update it once the expansion is stable enough, probably early next week. There are a bit too many minor issues to fix currently still. The download version takes longer to pack and upload so I can't do it as often as the live one.
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dear orava i have experienced an extremely weird glitch today. so i was cutting a doll under his stomach in blueprint mode then when i go back he bleeds but then the health bars fall off of him, then i try moving him nothing cant do anything to him. then i try to heal the health bars geuss what? they stand up. i can cut him use powers on him everything. but when i try to spawn an item nope i cant i go into blueprint mode and instead of seeing a doll i see nothing i go back the health bars are there i restart my game instead of a regular doll its the health bars. well thats the glitch i dont know if this happened to anybody else though.
Things turning invisible on spawn is a known bug with an unknown cause. If you (or anyone else) finds out a way to reproduce it after refreshing, let me know ASAP.