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Comments for Mutilate-a-Doll 2

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k1ngzster

Feb. 27, 2015

Under rating threshold (show) where r the hats ?

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(0)

Paratroopa123

Feb. 27, 2015

Under rating threshold (show) Vinster - Just try to weld them, just start using weld on where the head is, then release on a part of the helmet that isn't covering it. If it doesn't work, move it so a TINY part of the head is exposed and weld. For armor, you can use helmets (or boxes), breakables, riot shields, pencils, etc. and weld them on to make armor. (Also, anyone who does read those and knows 0rava won't add them probably doesn't like seeing all those comments. Really, there's almost no suggestions that 0rava didn't clearly say he won't add. You can just skin dolls and weld things to the if you want more dolls or zombies... For AI, you can make a simple system of tripwires, propulsors, repulsors, etc. that are skinned to the color of the background.)

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(-1)

vinster7

Feb. 27, 2015

Under rating threshold (show) Oo, and a suggestion. Armor maybe? It could be a type of ragdoll more resistant to some levels of sharpness. Some swords might cut the ragdoll, some wont. Bullets might be reflected off higher levels. Armor doesn't have to be an item, it could be applicable to it with like a power or something or it can be its own type of ragdoll.

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(0)

vinster7

Feb. 27, 2015

Under rating threshold (show) Also, how do you put helmets on things? I cant weld them on because the head is inside.

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(0)

vinster7

Feb. 27, 2015

Under rating threshold (show) Shesh. Calm down... I don't think anyone would want a comment full of "YOU ARE GOING TO DO THIS DO NOT SUGGEST THIS IM TIRED OF PEOPLE SUGGESTING THINGS" ect.

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(0)

Paratroopa123

Feb. 27, 2015

Under rating threshold (show) To get rid of stupid comments... EVERYONE. PLEASE READ "READ THIS BEFORE SUGGESTING IDEAS" IN THE INSTRUCTIONS, OR "READ THIS FAQ" IN THE DESCRIPTION. IF YOU'RE REQUESTING AN ITEM, CHECK IF IT'S ALREADY IN THE GAME, AND IF IT ISN'T MAKE IT IN THE MAD LAB/ASK SOMEBODY TO MAKE IT IN THE FORUMS. I'M TIRED OF SEEING PEOPLE REQUEST ZOMBIES, AI (OR FIGHT MODE AND THINGS LIKE THAT), ITEMS ALREADY IN THE GAME, WATER THAT STAYS IN HERE, MORE DOLLS OR ANIMALS, ETC. Sorry for the caps. Please + this so it'll get in top comments, I really want to filter out stupid comments for things 0rava already made or clearly said he won't make.

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(3)

Paratroopa123

Feb. 27, 2015

Under rating threshold (show) One more thing, sorry for all the comments but... Please + my NEXT comment, not the first. I made a mistake.

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(0)

Developer response from 0rava

FYI you can delete comments by going to your profile and adding "/comments" at the end of the url.

Paratroopa123

Feb. 27, 2015

Under rating threshold (show) Also, quiant - Pause (space) and you can drag everything around without it moving - You can then move hats on top of dolls, and then rigid weld (P) them to the doll to get it glitchlessly on.

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(1)

Paratroopa123

Feb. 27, 2015

Under rating threshold (show) To get rid of stupid comments... EVERYONE. PLEASE READ "READ THIS BEFORE SUGGESTING IDEAS" IN THE DESCRIPTION. IF YOU'RE REQUESTING AN ITEM, CHECK IF IT'S ALREADY IN THE GAME, AND IF IT ISN'T MAKE IT IN THE MAD LAB/ASK SOMEBODY TO MAKE IT IN THE FORUMS. I'M TIRED OF SEEING PEOPLE REQUEST ZOMBIES, AI (OR FIGHT MODE AND THINGS LIKE THAT), ITEMS ALREADY IN THE GAME, WATER THAT STAYS IN HERE, MORE DOLLS OR ANIMALS, ETC. Sorry for the caps. Please + this so it'll get in top comments, I really want to filter out stupid comments for things 0rava already made or clearly said he won't make.

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(3)

deleteduser

Feb. 27, 2015

Under rating threshold (show) why does water dosent stay in the lab so we can use shock sword so it gives a reaction

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(0)

Developer response from 0rava

See FAQ in the description.

Scarred826

Feb. 27, 2015

Under rating threshold (show) I think the "claws" on the hammer should be considered a "sharp" weapon.

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(0)

DrClef

Feb. 27, 2015

Under rating threshold (show) Its Team fortress 2 all over again!

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(1)

Aidenmm01

Feb. 27, 2015

Under rating threshold (show) Hats... Of all things, hats.

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(2)

fishdoner

Feb. 27, 2015

Under rating threshold (show) It would be pretty handy to have "Fireproof" as a property on dolls.

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(568)

CursedAssassin25

Feb. 27, 2015

Under rating threshold (show) A status update should be added, sometimes when I look at my ragdoll im confused as to what is happening. is it dead? is it unconcious? o.o

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(17)

derpenshire

Feb. 27, 2015

Under rating threshold (show) I have an idea for the game! Maybe you could add a status for the ragdoll with random names and how they are felling, how much blood theyve lost, It could say if the ragdoll is unconcious, dead, alive, sleepy, hungry, in pain, worried or more! (+ so devs can see!)

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(10)

Developer response from 0rava

Nope. Any sort of emotions or needs will never be added. See FAQ in the description.

MCisepic

Feb. 27, 2015

Under rating threshold (show)

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(-11)

kechbran285

Feb. 27, 2015

Under rating threshold (show) it would be cool if you could make the ragdolls can have powers to equip

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(0)

kechbran285

Feb. 27, 2015

Under rating threshold (show)

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(-4)

RoyalDISTORIER

Feb. 26, 2015

Under rating threshold (show) The fact that the new Aviator hat has googles but ragdolls don't have eyes for them is hilarious.

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(4)

LOOLsheshjaj

Feb. 26, 2015

Under rating threshold (show) an huge bug in the game,all parties of the body of ragdoll go down.PLEASE correct this bug near the time

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(-2)

Developer response from 0rava

Steps to replicate or further details? If you can't reproduce it after refreshing, chances are I can't either.

geromatic123

Feb. 26, 2015

Under rating threshold (show) Orava, make the Propeller hat fly upwards and Mining helmet lamp lights or glows.

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(4)

Developer response from 0rava

I was considering that, but decided to keep everything cosmetic in the end so as not to stretch myself too thin, as I was also working on a new version of MaD Lab simultaneously.

deleteduser

Feb. 26, 2015

Under rating threshold (show) i love this game

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(-1)

0rava

Feb. 26, 2015

Under rating threshold (show) As some of you have pointed out, some of the hats aren't equippable in Play mode, you have to pause the game, drag the hat into the proper spot and trigger the head. It's not exactly the most elegant solution, but I couldn't make anything simpler either, suggestions are welcome on that front.

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(5)

Developer response from 0rava

P.S. Alternatively, you can use the Weld Joint to attach the hats wherever you want manually. This achieves the same result as equipping joint-wise, but may be more precise to use.

tbear13

Feb. 26, 2015

Under rating threshold (show) Oh wait... it was supposed to be in pause? lol sorry for the rage.

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(0)

tbear13

Feb. 26, 2015

Under rating threshold (show) This is sad... The video including the hats rava posted showed them fitting over the dolls heads. But does it do it? No...

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(0)

AndroiD6976

Feb. 26, 2015

Under rating threshold (show) 0rava, Add reverse motion For example , I killed man reverse movement and he is alive :D

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(1)

Developer response from 0rava

The physics engine doesn't support reversing time, and a custom system would be super complex.

OMGWTFBBQ999

Feb. 26, 2015

Under rating threshold (show) Hey 0rava,when will the next patch be?

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(-1)

Developer response from 0rava

I don't schedule patches on set intervals, I only do it when I have content to deliver, and know I can deliver it. Anything else will only lead to sloppiness and burnouts. Follow the forum thread and social media and you'll know when something is happening.

geromatic123

Feb. 26, 2015

Under rating threshold (show) AERUNNALLADO i think Orava planned it to make the minimum size is 20 because 10 is so small and 0 is nothing but it have a solution to put it to your wanted size except 20 and below: (1.) open New tab or Notepad (2.) type your wanted size (20 to 300 only is accepted) to the space that you can type ex. 47 type it on search bar in new tab (3.) Copy and then paste it to the "Scale" of the object you want to spawn

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(2)

HolyNotSoSUre

Feb. 26, 2015

Under rating threshold (show) Some of these helmets (Army helmet for example) can't be put on properly.

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(1)

JasonS446

Feb. 26, 2015

Under rating threshold (show)

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(-3)

geromatic123

Feb. 26, 2015

Under rating threshold (show) YES!! Hat Patch is very cool :)

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(2)

TrueBlueDan

Feb. 26, 2015

Under rating threshold (show) Sweet

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(-1)

AERUNNALLADO

Feb. 26, 2015

Under rating threshold (show) Glitches:In pause you can move static items which is annoying for me since I have heavily designed rooms and such, When you try to downsize an object it doesn't go down to what you want since the game puts it automatically on 20% size

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(1)

0rava

Feb. 26, 2015

Under rating threshold (show) The Hat Patch is out now! All the new stuff can be found under Library>Newest.

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(3)

TRBW001

Feb. 26, 2015

Under rating threshold (show) i would like if we could like shot a grenade or c4 and it explode that would be awesome :P

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(1)

deleteduser

Feb. 26, 2015

Under rating threshold (show) hey orava make more stuff or more magic\

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(0)

deleteduser

Feb. 26, 2015

Under rating threshold (show) That Wabbajack doh.

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(0)

geromatic123

Feb. 26, 2015

Under rating threshold (show) Orava, I have a helpful idea, very helpful. Make an action menu. It will be see at spawn menu . Action menu is like the properties menu appearance that have a list of movements or actions. Example of action is "Move Object to Right Continuously" that makes thing move to the right like ragdoll and i'm not suggesting ragdoll walking but it like the right rotator punctuality ( the thing roll rightwards. This menu is will be very helpful at people who want to make a roleplay like zombie levels that if you want to make it more fun, make zombie move to right by this action menu. This menu is not only listing physical actions. but also Effects. Like after the ragdoll killed after you shot it, Add " Burn after Destroyed " so the ragdoll will be burn after it dies and your level will be so epic awesome!. I know that you can make it Orava and it is not impossible to do because you made some things that can move physically like rocket, left rotator, right rotator, and the drones.

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(9)

Developer response from 0rava

Probably not happening. The game is very itemised by design, meaning you're meant to tinker with items to achieve contraptions. Any built-in movement doesn't really fit in the picture.

thelegolover123

Feb. 26, 2015

Under rating threshold (show)

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(-3)

riverfly042

Feb. 26, 2015

Under rating threshold (show) Orvav can u gut add more weapons plz btw love this game!!!

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(1)

vinster7

Feb. 26, 2015

Under rating threshold (show) There should be a chat room :D

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(6)

shadowninja59

Feb. 26, 2015

Under rating threshold (show) i love it to im so creative like a car lol

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(0)

shadowninja59

Feb. 26, 2015

Under rating threshold (show) YES its thusday yay

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(-1)

MATTAWSOMEDUDE

Feb. 26, 2015

Under rating threshold (show) I WUV THIS GAMe

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(5)

mom_dad1

Feb. 26, 2015

Under rating threshold (show) I LUV DIS GAME SO MUCH ITS WEIRD Jk

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(1)

kechbran285

Feb. 26, 2015

Under rating threshold (show)

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(-4)

Developer response from 0rava

No. See FAQ in the description.

tbear13

Feb. 26, 2015

Under rating threshold (show) Dj no sound effects like that will be added I dont think.

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(-2)

deleteduser

Feb. 26, 2015

Under rating threshold (show) Sup 0rava, still loving the game! :D Would be interesting if you could implement different sound effects. e.g. Metallic sound for dropping guns, blunt weapons etc. Bone breaking sounds.... Pinging sound for guns... Just some ideas :D

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(3)

Developer response from 0rava

The thing is, there are not materials or anything of the sort built into the item format. Meaning that a falling (clearly plastic) Water Gun would make the same metallic sound as other firearms in that case. I'd basically have to manually go over each item, which would be a huge amount of work.

Xatrio

Feb. 26, 2015

Under rating threshold (show) I think that Gunsword is the new sharpest sword, it can cut through Night's Edge on ease.

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(2)

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