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I found out a way to (kind of) make the automatically wearable armor. I just welded a custom helmet to a 'Praetorian Helmet', meaning that making a shoulder pad and welding it to a tactical shoulder (or any other shoulder armor) to your custom item should have it be similar to AW armor. It's can be a bit buggy, because the armor is not ghosted to alive things.
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I have a a suggestion too can you make a kind of item or items makes the ragdoll turn to zombie or vampire or any monster?
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And if you don't know of what sword i speak, i speak of the Sword of Alchemy, so what i say is: CAN YOU CREATE THE GUN OF ALCHEMY PLEASE?
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I got an idea of item, you see, there is a sword that every hits give a different effect to the ragdoll or any other things, why you dont add a gun that do this?
It will be very useful cause sometimes the sword is destroyed of it owns effects, but the gun will not: the distance is here with the gun, so the explosions for example dont touch it.
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It's fun to open munition crates and go through all of the items that had sadly been scrapped (the smaller tree, and empty triangle sign).
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Have considered adding radioactivity knife that transfers radioactivity inside the victim's body which mutates the body giving it 2 arms then killing the user due to radioactivity.
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Can you add, this is morbid, Gallows - Put around the ragdoll, has trapdoor, door is removed, slowly kills ragdoll within 30 seconds.
Handcuffs - Disables ragdoll ability to hold things, and binds they're hands.
Wig - For Ragdolls that just want to be queens.
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also the shiny key and crate have their skins glitched, could you add a table? (you do not need to make them accessible, just with the old colors)
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hey orova please could you fix the armour from the munitions crates and add more starwars stuff likeblasters and lightsaber parts and starwars armours like jedi robes and stormtrooper outfits
Munitions Crates (and all other random-item-spawning items) can spawn any item from the item library. This means that it can also spawn the non-armour versions of the armour items (old armours were converted to the armour system by creating a new version of them so old saves don't break.)