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If you go in slow motion, then stab the ragdoll with any kind of dart it won't come out. But if you unslow-mo it you can take out the dart. I think thats weird but, really cool, that you can make a giant dark and stab him. A lotta ways to have a ton of fun.
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#1 glitch: 1. put feet into floor, and hands into roof. Pause while youre doing this. 2. unpause, and toggle the floor and roof off. pause again, and put floor and roof back. 3. enjoy your spinning glitch. (For best enjoyment, turn the ragdolls break option off. Blood doesn't have to go off, but turn blood off for better performance.
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owner of this game should make a game called mutate a player so one person can be the gye with wepons starting as a fist then byes more and the person has to survive press dat + if you agree DWOG
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Neat Trick get a powerfist and cut off the front of it into little pieces do this with multiple powerfists untill you are satisfied and watch fireworks
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*nerd alert* I think some pokemon, digimon, or Yu-Ghi-Oh! stuff would be cool. A pokeball that would release pokemon(essentialy animal like items) or bring them back when linked and activated. The digimon handheld things which would upgrade items. Or, a yu ghi oh item like a wand or card holder, deck, something like that. This game has sooo much potential. + so the dev can see!
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0rava I have a suggestion for you. you could probably get a lot more good ratings if you made for mobile & android just saying ;)
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Make all bodie parts (of ragdoll) the small as you can (using Scale tool) , then it will awkwardly fly and glitch at same time xD , it's quite funny
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@DrClef Well if we're talking about hats here then the item making users (For example XSpeed who has like 25 items in the game) Should like make TF hats and other hats
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Starette - You can. Press the earth shaped button and you can select from different environments, and customize them. If you mean adding stuff in the background (like in the forest), then make ghost (properties) items with 0 weight (settings) and put them in the background.
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it seems like slow mo doesen't actual put the game in slow motion, it looks like it increase the strength of gravity but make the pullarity slower, making the optical illusion of slow motion. Or I'm just completly overthinking this and I should start playing the game.