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Okay, so on any new map, or any map where things such as trees have been added, you can A: delete trees, thorn bushes, the small planet, and they WILL NOT come back when you reset. B: If blood gets on the walls or scenery, it WILL NOT disappear. Please don't downvote so 0rava can see this.
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Make it able to save a level when its savelocked AFTER YOU DESTROY EVERYTHING GO IN A NEW ENVIORMENT AND MAKE A NEW SCENE. I JUST FINISHED MAKING A HUGE DETAILD SCENE AND IT SAID "SAVE IS LOCKED GO AND PRESS ESC. AND RESET THE SCENE.
You have to Reset to unload a loaded locked level, manual deletion won't work. I've added a tooltip in the Spawn Menu that will notify you if you're editing a locked level.
If it's not loaded within a minute, you're probably better off refreshing the page. The game is 1.3MB in size, which is essentially smaller than some images out there.
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Too bad I don't know anything about this wimey-limey level creating stuff, so the only thing I could enjoy was beating the living shit out of the ragdoll with a cactus.
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The "black screen" issue was just fixed with the help of a single comment (thanks Nightshade210!) This is why you should submit proper bug reports!
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there is a new glitch where if theres blood and a peice gos flying off the blood stays there and can go through anything