It uses the average velocity over a few frames now to make throwing easier (before it only checked a single velocity on mouse release, making it a bit wonky.) -- this also means that if you're shaking your cursor frantically, the velocity might average somewhere weird. Throw in straight lines and you should be fine.
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They can equip things? :O I CAN FINALLY FREAKING HAVE THAT LIGHT SABER FIGHT I ALWAYS WANTED TO HAVE. ORAVA YOU ARE AWSOME BRO!!
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[TO EQUIP ITEMS!]
1. Trigger a Ragdoll's Hand (Like Hold it, and press F)
2. Turn a Item where it would kinda fit into its hand
3. It should fit into his hand and he hold it.
Hope this helps
I don’t name any of the weapons using their actual real-life designations.
Guns, like any product are the intellectual property of their owners/creators. If you want to put a gun in a game, you are supposed to licence the rights to that gun from the owner, assuming it uses both a realistic depiction of the model, and the name.
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cutting glitches *REPRODUCE*(I know xSpeedemonx said it too, but it applies on all objects) 1. Set any OBJECT (EXcept sharp) on weight 0. 2.spawn it anywhere. 3. rub doll on that object.
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Since the update, power throwing is very inaccurate for me. It almost seems that the powers go in random directions and speeds when I throw them. Anyone else having this issue?
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Cutting Glitch! Reproducing. Step 1: Make a weight 0 breakable and put it in the ground. Step 2, spawn a ragdoll and rub it on the breakable. It should get vut.
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Lol I think I just found a funny glitch, if you spawn ragdolls inside other ragdolls using the 1 hotkey, you can start making them fly up to the sky. I believe this happens because of the new update and the ragdolls are constantly trying to stand on eachother, thus causing them to fly up... I don't get the physics.....