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Idea: multislash blade, when the blade touvhes an item it will have a render effect that after 0.3 seconds the item will shatter into pieces
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can you make the doll smarter so they can run away from burning stuff and falling objects that are about to hit them and ect, ect.
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How do I manage my custom weapons? I fixed the shell placement on my custom Spas 12, then I uploaded it thinking it would overwrite the original, now it's 2 items.
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I've got an item idea, the Mega Buster from Mega Man, it's shot can be charged, when uncharged, it fires a big pellet with low damage and knockback, but when charged, it fires a really big arc projectile
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@gordonyang Well the effects and how Hydrofluoric looks like in-game differs alot from how normal acid looks like, Although I agree that it isn't that unique to be made into a power but I don't know
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Hydrofluoric acid as a power would be good, and not so hard as you already have a Hydrofluoric bomb! For those who don't know what Hydrofluoric acid does, it eats through flesh!
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hey 0rava i found a bug, if you go to mass properties for a default ragdoll these flashing white dots appear on the joints
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I totally agree with dias. We should have a "Custom Made Items" or just save it in the custom items, with whatever we created. It would be so cool!
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t would be cool if you could make your own weapons and items. Then have variety of effects, things and other stuff to choose from. Might be too hard to make for it to get in the game but still, i guess something to think about)
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Idea: You hae the option to make an iten alive, but it will not have any function on the doll's body, so you should can turn itens on a specific bodypart s you can make coll things such as a robotic arm or a stick leg.. :D