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Hey can you put an option to allow the scaling from previous updates to come back where you actually had to put numbers instead of this weird scale where it goes from left to right? It would allow people to be alot more precise with their scales and angles.
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You should add a 'Pull' power, where you click one spot for it to stay in one place, until you re-click the item, or limb, then grab a different part of the doll, so you could rip him apart easily, and evenly.
Effects are optional and purely visual, allowing those who want to customise their dolls/levels to do so, and support the game while at it. I've worked on MaD2 for over two years, and no matter how many times you press the Favourite button, at the end of the day advertising revenue is the sole reason that was possible.
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I found a bug in the game, whenever I startthe game it puts me the abilities like rpe, weld or pin with the max width.
You can watch as many as you want as long as you spend the keys in between. There's a limit for some countries though (don't know the exact numbers, they too come from Kong.)
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hey orava now I know that you are never going to ad AI into the game...but my question is why...i'm not trying to be mean or anything just a question
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also Orave i love this game now because i can let the carapter hold the weapons and fight each other and the thing i want now in this game is more swords and shields and helms because i love them so i want more
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I personaly think that the "select" option needs an overhaul. It can be very annoying to rotate a composite object by hand, but especially scaling composite objects.
Multiple item flipping/rotation/scaling just gets really complex with recreating all the bodies (required for scaling/flipping), joints, and positioning them. Similarly to why Custom Items can't be rotated/scaled on spawn.
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Hey could you make one of the effects a "after effect" effect perhaps, i'm not sure if you already have one but just a idea thats all
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I have an idea for a property. Maybe it could be called "Corrosive". Anything the object that has this property touches another object, it will get acid on it. Does that sound like a good idea?