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I'm struggling with the local storage thing. I've enabled it, but every time I access the settings, it keeps telling me to enable it.
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Add Uno reverse card: when linked to rag doll if ragdoll gets shot or sliced by a sword all the damage gets inflicted onto the nearest rag doll there if there are no ragdoll other then the one who is linked to thecard then when the next doll is spawned it gets inflicted on him
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I would like to say that this game has gone far. I have been occasionally checking back up every now and again. I enjoy this game in those times I am left bored without a game to play and I always feel satisfied after a few unethical trials with the rag doll. I applaud 0RAVA for establishing a community through mutilating dolls. Your hard work has definitely been showing, keep up the good work 0RAVA and the community.
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acest joc este unul foarte super si fain. armee de asemenea sunt smechere si ai cu ce trage mai ales daca ai lvl mare ai cateva arme super bune =]]
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Maybe the drones could be attracted to the thing they have to fix, so I don't have a healing drone wandering around while my doll is lying broken on the other side of the room
The heal drone already does that, selecting the lowest health body within radius. If you want it to seek all the way to the other side of the lab, change its trigger radius via the Detail Tool Settings.
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maybe in the next update, there should have vials you can mix so you could get a solution of it or another vial. i think that would be something cool if you added it.
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maybe you should add something like limb joint to make it easier to create custom ragdolls normal joints are hard to use
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can you guys make it so that the doll automatically equips items that he/she/it/attack helicopter/gender-flux/toaster/mayonnaise jar/etc can hold/wear (i.e. swords, guns, certain hand wear, certain head wear)
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You should add a mutator machine. This is how it would work; a doll would stand in the middle of it, and when it's activated, it gives the doll a random property every 5 seconds (could be change too any amount of second in the settings). For example; it might make a doll burn items on collision, and resist burning. 5 seconds later, it might make the doll brittle. Pretty neat idea, right.....?
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The only thing I've done on this so far was upgrading dummies using the properties settings and then throwing them at other dummies. Quality slapstick comedy.
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Should make an setting that locks the camera on a object, so when you play on a big map you don't need to keep scrolling to see it.