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Reminder that today I'm starting daily item polishing streaming, in preparation for this month's daily items (starting on Sep 11th.)
You can find the info & countdown on the forum thread. If you miss the stream, they'll also be available on YouTube as timelapses at a later time.
Bounciness along with all the spawn settings can't be modified properly on the fly. It would essentially require respawning the whole item, which isn't feasible.
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it would be good if the turrets were smarter as right now they shoot anything they see, including other turrets and, occasionally, against all logic, themselves. one shot itself in the leg and the other hit it's own eye.
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There is a glitch that makes it so that when you pick p a gun it fires sooooo.... if you fix it that would be great its extremely annoying.
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It would be cool if there was a tool that identified what an item is called so you can find items that you see on a player made level.
Because the items don't exist yet. I obviously can't add things to the game before they're finished. I'll be polishing item models for the next week or so on stream.
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I think they should make ragdolls harder to rip apart, cause one throw with a spear and they were torn in half.... :D
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@Ari and anyone who rated his comment up - No, it isn't, but it doesn't make sparks when cut for some reason. @Sirhc - What did you do to make it invincible? I know one way, but it usually doesn't lag, what's your way?