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Why do I rate 10/5? Not based on crap Unity, 3D games are just missing some kind of spark that 2D games have. Terraria and Minecraft, for example. You take a 3D game, and it's hard to do ANYthing. Specifically,graphics. 2D games? You can make it as pixelly as you want, nobody is intruding! and you can have WAAAAAAY more mechanics. Not breathtaking (OK, breathTAKING!) Spaceships, but you can program a lot more... Like Terraria. 21 bosses, 1600+ items and a ton of maps and mods- and SIMPLE TO PLAY. Minecraft, a 3D game, has been out 2X as long and has only 1/10 the content of any 2D game. MaD2, you have nothing to be scared of. We will praise you always. Nobody cares if Minecraft is in 2.0 with nothing but... Another wither... (SERIOUSLY, they put in ANOTHER wither. Was 1 okay? NO IT WASN'T. NEITHER IS TWO.) Okay I dont want to bore you but, 3D has NOTHING on 2D. EVER. Mark my words. MARK THEM.
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Hey 0RAVA i have a item request because i have no idea how to make custom items but can you make a shield that uses the Repel field to deflect items? Thanks for reading this
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I like this game but I guess the physics may be a bit more detailed. Like when you throw a coconut to the ground it drops liquid, and things like that
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i wanted to make a costume item from pieces of other items and when i make it into a costum item only the items that are in one piece will save
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Please add back the feature where if you swing an object around a lot, they gather dust! Also, can you add dust as an element? It makes good zombie!
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A sandbox game where you can make different scenarios along with science (the way things react) as well as a well kind packed community....all a good game needs
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I have an idea, make a Conductive Property! Just like metal, it will conduct heat and electricity. For heat, If the temperature goes high like 50 celsius, cook or toast items just like what toaster does! (items turn dark when touched). For electricity, when this conductive item hit by electric, it will trigger any item connected to it but it will not electrocutes the item. This is good for making the long beam into a homemade grill lol! + if agree
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@MrV666 - In August, it started from the first day of the month. In September, they started on the 11th. This month, they're not happening at all.
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When do dailys come out each month? I know that they do, but when's the general time we should start expecting them at the start of each month?
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please can you do a update like languages...like portuguese?I m brasiliam and I need help with tutorial (sorry for bad english)
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Why do the ragdolls flip out so much when the simulation speed is set high? Good for a laugh as you watch them jump themselves to death.
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orava I have a question: why is it that the doll does some weird handstand when you cut him in certain ways and it doesn't make a lot of sense. please clarify WHYthis happens
Because handstands are awesome and there's no reason not to allow them. Dolls can pretty much stand on any bodypart (even legs made out of pistols, as longs as they're alive.)
Item data has to be added to the item list for the item to work, and there's no feasible way of sharing that data other than me manually adding it to the game and patching a new version. Embedding items into saves is not feasible because it would bloat them too much, and Kong API doesn't support the sort of querying that would make it possible.
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This doll is not thor. Its a rag-doll full of a colored blood-like substance. If you put his limbs back on, he lives beacuse he is a rag doll. a rag DOLL, not living.
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Orava, I know your working hard on your new "game" but, could you fix a bug I'm running into. A knife would break into piece's yet those pieces can't hit each other. I've read the QandA so I know I'm asking a question that actually isn't answerd there. Thx EwZ~
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Nice attempt in trying to disguise him, Orava, but this doll is none other than Thor himself. I mean, c'mon. He can lift Mjolnir, he can survive a bowling ball to the face at Mach 2, and he can catch on fire, burn to death, get blown up by a grenade, and have is limbs stapled back on. And LIVE!