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new items are delayed a bit because the creator is in a competition to make a game from scratch in 72 hours so its gonna be a few days
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@gordonyang It has some purpose like if you put a shoe to a ragdoll, it cannot stand so you need to set the shoe to Intangible property so the shoe will not touch the floor and the ragdoll can still stand. It can be useful for making custom items.
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Idea: Intangible Property - makes item can pass through anything physical ( Cannot be influenced by everything physical even walls, except tools and godpowers.) Unlike ghost property, it gives ability to pass through wall.
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Yo, the buffdoll tombstone thing is cool, but it doesn't have the "AI" features as it was on April 1st. Still cool though.
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Add an "Important Item" Prop.
It makes it so that if you attach it to alive things or to a ragdoll, you would have to cut the item to make it fall or kill it. Kinda like a head. Would make it so much easier to make ragdolls in a level.
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I'm also participating in Ludum Dare (make a game from scratch in 72h) this weekend, so daily items are on hold until next week. See schedule changes on the forums.
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Daily items out now (Library > April Daily Items)
Experimental Silencer, Bell Pepper, Medical Tongs, Butane Tank, Royal Sword, and King Drone
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if you use the tunder power on an activated nuke nuke it stops then turn the ghost propertie off and clone it for an amazing effect
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What causes the Earthsplitter to make the screen shake? I want it to be a toggle-able aspect of the Bass Cannon so I can wreak havoc along to my favorite dubstep song(s).