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"Those apply properties that are the same for all items, not functionalities that have been specifically made for one item. Totally different."-0Rava Yes that is what i meant so if a normal sword with the "Absorb" trigger has touched a taser for example it would absorb the shock effect and leave the taser with nothing, howver if a taser with the absorb trigger had touched a normal sword it wouldnt absorb anything and the taser would still have the shock effect.
It's just not really possible to make it work well enough. I already said that wouldn't really work for a lot of the functionalities, because they're specifically made for the original item. In the taser scenario the sword would end up shooting projectiles leftwards out of its hilt, because that's where the shooting position is on the Taser.
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Since Flash is going to be no longer in use in December, I just want to let all of you know that this game is available on Steam for 10 US dollars, so that you can play it even after Flash has been discontinued.