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idea: Medusa's head: when clicking shoot key it will petrify dolls in sight. idea2: Sepheroths' masamune (Final fantasy 7): sword with the blade as long as a doll idea 3: lethal firework launcher/ explosive firework launcher (elemental for each color maybe)
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idea: Medusa's head: when clicking shoot key it will petrify dolls in sight. idea2: Sepheroths' masamune (Final fantasy 7): sword with the blade as long as a doll idea 3: lethal firework launcher/ explosive firework launcher (elemental for each color maybe)
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idea: Medusa's head: when clicking shoot key it will petrify dolls in sight. idea2: Sepheroths' masamune (Final fantasy 7): sword with the blade as long as a doll
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if im to be honest i like the 1st game a little bit better i dont care about glitchyness i just liked the added affects like liquid and doll2
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Anyone else miss the water feature from the first MaD game? Where you could fill the lab with water and you could make it bloody with killing people? That's a good feature.
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I was the 3000th load on a save! ::DDDDDDD (THIS IS GONNA GET DOWNVOTED LIKE HELL, BUT IDC! IT'S MY FAVORITE LEVEL!!!)
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the petrify magic should work kind of like frost, but with stone, i think that would be a good idea. make it so when a petrified ragdoll is cut its kind of like cutting stone, no blood, ECT. :D!
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i wish that the ragdoll was alive in the since of mobility. the only thing that it does is stand when knocked over. if it could actually run when i bring a weapon out that would be great.
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am I the only person who is bothered by the fact that the spiked bat in the misc sharp section leads to the spiked bat in the blunt weapons section?