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1 wacky physics (instantly best) 2 i try to do the sillyest things eg deleteing bodyparts and being a sergan butting him back together being a ninja and testing
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really like this game but you could add a power like body regen
which would regen any lost part of a doll or other thing
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ORAVA! do a alien gun it shoots blue beams that make body parts disengerate and put fire on the rest of the body parts
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This is one of my favorite sandbox games that I have ever played. It is a great one of a kind game that you cant exactly find anywhere else. My favorite part is that you have a variety of powers and items. I would like it if the new update had more powers but this is still one of my favorite games and I always have fun playing it.
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Im in a slight of trouble. I cant seem to spawn items, please somebody tell me how. I selected it and it still doesn't spawn.
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0rava, i want a tool (Downloadable or just like the lab) that is specifically designed for making custom items. Here is how it works: The game is always paused, where using the space grid or not so we can design it freely and see how it looks before actually testing it. There is the preview option, so we can test the item (Triggerable items would be triggerable in the preview, unlike the lab so we can test the functionality and whether it works or not) Please make this, it would make making custom items MUCH easier to do
You're describing MaD2. It's already as WYSIWYG as it gets. A separate tool like that would be ridiculously complex since it'd have to include everything MaD2 already does. It just makes no sense.
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@caleb549 - No new ragdolls will be added, see the FaQ. Make it yourself. 0rava has also mentioned that he will never add cigarettes.
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new ragdolls like police officers and new guns like a berreta i now you have a magnum but can you also add a python? and a cigarette
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The Almighty Potato Hereby Declares That MAD2 Is The Best Ragdoll Game on the Interwebs!
Glory to MAD, Glory to 0rava.
Ideas for powers are welcome, but I won't be adding them one at a time so quite a few would have to be submitted to warrant another power patch. The reason being that it's actually easier to add a bunch of them at once because I can do all the work in batches. For every power, the keymap has to be expanded, icon has to be drawn, UI updated, and so forth. So instead of doing the same busywork once every single week, it's way way simpler to do it once while adding powers in bulk.
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Has anyone here, other than me, put down a bunch of ragdolls, covered them in gasoline, and set them on fire? I just like to watch ragdolls burn! ;)
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Add a one-way link.For example if you one way link a timer and a trigger and untrigger.The untrigger and trigger can turn on the timer,but the timer doesn't affect the triggers.The item that affects the other can be determined by the first item the one-way link tool is used on,it is then dragged to the other,which is affected but doesn't affect the other item.