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@LocJope As 0rava said before, animating or changing the state of objects is no feasible because of the way the item system works.
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People type in Glass sword look familiar? Its from skyrim here ill show you..http://www.google.ca/url?sa=i&rct=j&q=&esrc=s&source=images&cd=&cad=rja&uact=8&ved=0CAcQjRw&url=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fmods%2F321&ei=8OVYVea7Ocb9yQTG6oDQBA&bvm=bv.93564037,d.cGU&psig=AFQjCNGiPlFq9K-5P6M22EdUciMbRuAvMg&ust=1431975775528947
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How about ornament animals instead?
Y'know,like these tiny ones used for decorating,put in shelves and they are made out of glass.
You already can. And if you couldn't, I wouldn't be able to change that. Everything that has to do with shared content is handled solely by Kong. I'm just using their API.
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Can you do I zombie or a zombie infection. and more powers .thank you.P.S. if you a agree plz click the + button.thank you.
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you should be able to save broken parts because how else can you create a scene of shattered glass? Pulls are null as well.
Since any item can be cut in any way, there’s no feasible way of serialising all of the broken stuff. Saves currenly work by saving the item name and appropriate info, and the item data itself comes from the item list based on the saved name. Broken stuff would require the item data itself to be saved, which would bloat the saves massively (potentially hundreds of points instead of one string.)
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I have an idea: What 'bout A clean button that gets rid of all debris and blood but keeps the setting the same (by debris it includes bits of heads and stuff)
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0rava can you add a grappling hook gun-it shoots a hook then it sticks to an object then trigger again to drag the handle to the hook then the cycle goes on and on and on
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Guys;
Bonebreaking or organs will never be added,because the game would be just too gory and inapropiate for young children :/.
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Dear Orava
I've red the FAQ but I still don't know how about an option to control a ragdoll with arrow keys.
If you dislike the Idea I am sorry,
Youurs mreicher2905
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killerSSJ. that is a good idea, but it is already possible. just choose a random grenade, go in properties and make it sticky. it will stick to the opponent and you can detonate it. but that idea is pretty good so i'll just +1 it anyway.
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0rava, can you make stick grenade in Halo, the grenade will stick on to the first object it collide with, then it explode moment later. Another is lighting element.This element will create some bolt if it close to an object, also it can be drag and release to create multi bolt(depending on the projectiles property) and create a small explosion(also shock alive items like ragdoll) on impact.
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bones/organs will not be added mcqueebungholeman. read FAQ in description. also galacticsenpai. it is possible to make clothes/hair for the ragdoll yourself.just take some shapes, resize them, make them ghost and put them in the ragdoll. i'm not going into too much detail.
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Galactic please read the FAQ in the description before suggesting ideas the smart ragdolls involves AI and 0rava said no more AI systems he also said that additional ragdolls are turned down please read the faq in the description
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Hey can you add like smart and dumb ragdolls the smart dodge attacks but dumb ragdolls are basicly normal also add (my little brother requested)ragdoll suits and hair
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I was playing on my tablet/computer in tablet form it work well I wonder if one day its can be urn into a app on store for mobile advices someday
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Hey, you should be able to change properties AFTER it's spawned. I hate replacing
Every
Single
Tiny
Piece
like, add it into the Details tool with a Properties tab that opens a menu.
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in the next update please add it to where you can weld things to the background because pinning it is just easy to breack and you cant weld or joint and ropes are streachy click + if you want orava to see this