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@cheffplayer2 It's impossible with the way the engine works. The closest possible is using a thin blade like the rapier and sticking it between torso sections.
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Heres a nice suggestion: Whenever you stab a sharp object into a ragdolls body part, then the sword or whatever is like... Pushed into the body. The blade is in the body part. Of course if you slice hard enough, then the body part falls apart, but if its just a mild chop, then it is slightly pushed into the limb. Hope you add this!
Stabbing and penetration in general just isn’t viable tech-wise without a major overhaul. Box2D is a rigid body physics engine, meaning its main purpose is pretty much to keep things from overlapping.
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@Jose You seem new, so lets just get this straight. -Rava said he would not make another Minecraft reference. One is enough. Although, if it is something your really want to make, download madlab and make it yourself. That way, you will feel a lot better about having a diamond sword, because you made it yourself.
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I've already made an Iron man in this game, do you want to know how? Here's how you do:
1. Press space then press esc
2. Put a Replusor facing outside of the ragdoll's hands
3. Put a Proplusor facing outside under the ragdoll's feet
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@TheDrakon4321 I know what you mean, kind of. when I load a level the joints are all messed up. Some joints will be attached to the background when they aren't suppose to.
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sometimes my game just goes in slow motion and no low gravity but gravity settings are normal and game speed is at 100%. rate this up so orava can see
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I don't know why but when i joint ANYTHING to the background with any joint except background joint it teleports out of the map
If you can get a save that consistently does that on load, please PM me. It's a known problem but no-one has submitted a reproducible bug report so fixing it would be pretty much a shot in the dark.
MaD2 and all of the free updates are possible purely thanks to the advertising revenue that Kongregate provides me when people play the game here, offline versions are not happening for that exact reason.