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One question: can you let metals (like swords, drones etc) conduct electricity in the game? if so, then if a metal that conducted it touches the ragdoll, he will be electrocuted or something like that...
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HEY GUYS CHECK OUT ORAVA'S WEBSITE FILLED WITH AWESOME GAMES IT IS CALLED DASHRAVA.COM! (BTW i am not being payed for dis lol)
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Orava, I am not sure if this would violate your safe area of weapon types, but can you make a "Bang!" gun that shoots those flags but make them stick in them like the joker's gun.
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I've always dreamed that you could somehow add an optional skeletal system, so you can cause and see the internal damage caused, but I'm no programmer so I have no clue how painstakingly difficult it would be to do this, or how long it would take. I hope you take this into consideration. Question: Do you think you will add a liquid system like in the previous game?
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@ehj235 Now, I want you to pause for a minute. Scroll to the instructions tab. You see that big red text there that says in capital letters, "READ THIS BEFORE SUGGESTING IDEAS"? I want you to click it. And once you've read it, take a moment to think about what you've done, sir.
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hey Orava can you add in a extra ragdoll called ''Zombie'' and can infect other ragdolls or add a ability or item that can do that?
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Make a soul eater power, the touches the doll and then a slightly transparent doll flies into the air and the explodes into hundreds of particles.
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This game is great, though it would be better if there more "magic" stuff and a dragon (When you press "f" it shoots fire, same physics as dead doll if dead) Sorry if I'm asking too much I'm just making suggestion. By the way AWESOME GAME
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hey Orava watch Xionic Madness on Newgrounds. I think u should add a couple weapons from it and it is full of action!
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Maybe you should make it so the water still fills up the room? I really liked that,or atleast be able to add water level. Please?
Water was amongst the first things I scrapped when I started making MaD2 because it’s so so so dodgy. It’s not an official part of the physics engine version MaD2 is built on, so tons of workarounds are required to implement it in the first place, and a ton more to make it work with all the non-physics systems (particles, temperature, etc.)
Healing doesn't clean blood or any other visual damage, they affect the actual health of the object. Try enabling Healthbars in the settings to see them work.
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i want the make the ragdolls not fall on the buttons while the ragdoll stays on the button and falls and doesn't move. + this so ovara can see