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Idea: If you trow something like a brick at a doll he should get head trauma or atleast get wounds thanks to it. Press + if you agree
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@shawnA279
Orava stated he wont add anymore dolls. Also im pretty sure that there are other female dolls that other people made. He might add the hair (I dont know im not the dev) , But you can easily make hair using grass tufts and other items like that.
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Am I the only one who doesn't like the idea of "daily items"? I like it more when they all come in one bunch. (Note: I'm not forcing 0rava to add more items.)
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dudes.. it's april fools...that bug about "only the sad trombone working" or "they're all the same" is the idea..it's no bug
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Even though this update may be not likeable from people, at least he gets these updates out fast, that's why I enjoy 0rava as a developer, I assume if someone else owned this game we'd see a update a year but we got 0rava :)
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I'd rate 100 trombones out of 10 since the ̶f̶a̶k̶e̶ ̶s̶pr̶i̶n̶g̶ ̶1̶0̶0̶ ̶i̶t̶e̶m̶s̶ ̶u̶p̶d̶a̶t̶e̶ austere tromb- Spring update, all the items are so good and totally not just 100 duplicates of eachother with different names and all of them ending with "Trombone" ha ha, that would be some stupid update, right?
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What is even a default ragdoll made off? I removed the alive properties off form the doll by using the detail tool and I see this purple flicking showing and hiding joints in his arms and stuff?
Dolls use Revolute joints which are hidden while playing to keep the dolls neat-looking. When you disable Alive, the joints will appear again when moved/stretched. The joints being purple was unintentional (accidentally coloured them the piston colour when implemented), they should be whiteish now just like before.