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Hey, -Rava, it turns out there are some hate levels going 'round the place. You should probably look into the guys who are making them, which are PoffZ, Jonas3172003, PandaMiner4, and JedAlejanderS
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I think this might be my favorite game of all time dood thank you for putting your time into this when you could have been doing something else but you made this instead dude all the new every day when i wake up i just cant wait to get on the computer and play MaD but seriously Than you for your time and effort!
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But Orava i didnt force it through properties the handle was sharp, am thinking a stick in the thing is sharp and its expanded through the hole thing
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Bug, I think: Shoot a snare dart thingy and when it gets near a ragdoll hold left click on the snare dart. (might not work i dunno i've done it only 5 times)
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you shoult add different tipes to weapons like the assault rifle maipe you should make different models but you can choose witch kind! that whould be awsome! and they should have different tipes of sizes,bullets,models and all sorts of fun stuff!!! + if you agree
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What if there was a update that if a object (A baseball bat for example) That was all bloody and it dripped blood or if spin'd very fast blood will fly off the bat, making it a bit clean! Realistic updates :D
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fire axe is cool, but if you could make a design n=for a hatchet then itll be cooler. It could act almost like a tomahawk, only csn stick to walls and ragdolls
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Hey kids! Wanna learn how to get dislikes? Step One: Misspell at least 2 words! Step 2: Ask 0rava to make dolls be able to walk! Step 3: Ask 0rava to add animals! Step 4: Put random letters at the end of your comment! Step 5: Post! Step 6: Dislikes!
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I would like to see controlable characters and more creatures like ants or deer or bears etc. Vote up to get him to notice!
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Blood Physics REALLY need some optimization, just put some extra IFs there... I recommend making lighting and trigger-lazes/buttons etc.. ignore blood particles.
Physics Blood is already pretty tightly locked down as far as optimisation goes: They don't collide with each other or trigger other items' collision events, nor are they included in raycasts or shadow calculation. It's simply the fact that the setting literally replaces every blood particle spawned with a tiny circle body, and the physics engine really isn't meant for that sort of thing in the long run.
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EXPLOSION GLITCH - take a 300 sized grenade launcher, trigger then pause, cut the explosive as much as you can, then enjoy the lag.